diff options
Diffstat (limited to 'src/Game/Actor/AI/aiFlyMoveToTarget.cpp')
| -rw-r--r-- | src/Game/Actor/AI/aiFlyMoveToTarget.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiFlyMoveToTarget.cpp b/src/Game/Actor/AI/aiFlyMoveToTarget.cpp new file mode 100644 index 00000000..c02148e6 --- /dev/null +++ b/src/Game/Actor/AI/aiFlyMoveToTarget.cpp @@ -0,0 +1,29 @@ +#include "Game/Actor/AI/aiFlyMoveToTarget.h" + +namespace uking::ai { + +FlyMoveToTarget::FlyMoveToTarget(const InitArg& arg) : ksys::act::ai::Ai(arg) {} + +FlyMoveToTarget::~FlyMoveToTarget() = default; + +bool FlyMoveToTarget::init_(sead::Heap* heap) { + return ksys::act::ai::Ai::init_(heap); +} + +void FlyMoveToTarget::enter_(ksys::act::ai::InlineParamPack* params) { + ksys::act::ai::Ai::enter_(params); +} + +void FlyMoveToTarget::leave_() { + ksys::act::ai::Ai::leave_(); +} + +void FlyMoveToTarget::loadParams_() { + getStaticParam(&mMoveFailCount_s, "MoveFailCount"); + getStaticParam(&mFarDist_s, "FarDist"); + getStaticParam(&mOutDist_s, "OutDist"); + getStaticParam(&mOffsetHeight_s, "OffsetHeight"); + getDynamicParam(&mTargetPos_d, "TargetPos"); +} + +} // namespace uking::ai |
