diff options
Diffstat (limited to 'src/Game/Actor/AI/aiGuardianMiniViewWait.cpp')
| -rw-r--r-- | src/Game/Actor/AI/aiGuardianMiniViewWait.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiGuardianMiniViewWait.cpp b/src/Game/Actor/AI/aiGuardianMiniViewWait.cpp new file mode 100644 index 00000000..7aa7eb28 --- /dev/null +++ b/src/Game/Actor/AI/aiGuardianMiniViewWait.cpp @@ -0,0 +1,29 @@ +#include "Game/Actor/AI/aiGuardianMiniViewWait.h" + +namespace uking::ai { + +GuardianMiniViewWait::GuardianMiniViewWait(const InitArg& arg) : ViewWait(arg) {} + +GuardianMiniViewWait::~GuardianMiniViewWait() = default; + +void GuardianMiniViewWait::enter_(ksys::act::ai::InlineParamPack* params) { + ViewWait::enter_(params); +} + +void GuardianMiniViewWait::leave_() { + ViewWait::leave_(); +} + +void GuardianMiniViewWait::loadParams_() { + ViewWait::loadParams_(); + getStaticParam(&mASSlotRight_s, "ASSlotRight"); + getStaticParam(&mASSlotLeft_s, "ASSlotLeft"); + getStaticParam(&mASSlotBack_s, "ASSlotBack"); + getStaticParam(&mRootNodeName_s, "RootNodeName"); + getStaticParam(&mArm1NodeName_s, "Arm1NodeName"); + getStaticParam(&mArm2NodeName_s, "Arm2NodeName"); + getStaticParam(&mArm3NodeName_s, "Arm3NodeName"); + getStaticParam(&mIsPartialBind_s, "IsPartialBind"); +} + +} // namespace uking::ai |
