diff options
Diffstat (limited to 'src/Game/Actor/AI/aiKeepBackSelect.cpp')
| -rw-r--r-- | src/Game/Actor/AI/aiKeepBackSelect.cpp | 30 |
1 files changed, 30 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiKeepBackSelect.cpp b/src/Game/Actor/AI/aiKeepBackSelect.cpp new file mode 100644 index 00000000..dbafd3cb --- /dev/null +++ b/src/Game/Actor/AI/aiKeepBackSelect.cpp @@ -0,0 +1,30 @@ +#include "Game/Actor/AI/aiKeepBackSelect.h" + +namespace uking::ai { + +KeepBackSelect::KeepBackSelect(const InitArg& arg) : ksys::act::ai::Ai(arg) {} + +KeepBackSelect::~KeepBackSelect() = default; + +bool KeepBackSelect::init_(sead::Heap* heap) { + return ksys::act::ai::Ai::init_(heap); +} + +void KeepBackSelect::enter_(ksys::act::ai::InlineParamPack* params) { + ksys::act::ai::Ai::enter_(params); +} + +void KeepBackSelect::leave_() { + ksys::act::ai::Ai::leave_(); +} + +void KeepBackSelect::loadParams_() { + getStaticParam(&mKeepTime_s, "KeepTime"); + getStaticParam(&mBaseAxis_s, "BaseAxis"); + getStaticParam(&mBackAngle_s, "BackAngle"); + getStaticParam(&mXZOnly_s, "XZOnly"); + getStaticParam(&mNodeName_s, "NodeName"); + getStaticParam(&mLocalOffset_s, "LocalOffset"); +} + +} // namespace uking::ai |
