diff options
Diffstat (limited to 'src/Game/Actor/AI/aiLandHumEnemyNormal.cpp')
| -rw-r--r-- | src/Game/Actor/AI/aiLandHumEnemyNormal.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiLandHumEnemyNormal.cpp b/src/Game/Actor/AI/aiLandHumEnemyNormal.cpp new file mode 100644 index 00000000..b743e864 --- /dev/null +++ b/src/Game/Actor/AI/aiLandHumEnemyNormal.cpp @@ -0,0 +1,29 @@ +#include "Game/Actor/AI/aiLandHumEnemyNormal.h" + +namespace uking::ai { + +LandHumEnemyNormal::LandHumEnemyNormal(const InitArg& arg) : EnemyNormal(arg) {} + +LandHumEnemyNormal::~LandHumEnemyNormal() = default; + +bool LandHumEnemyNormal::init_(sead::Heap* heap) { + return EnemyNormal::init_(heap); +} + +void LandHumEnemyNormal::enter_(ksys::act::ai::InlineParamPack* params) { + EnemyNormal::enter_(params); +} + +void LandHumEnemyNormal::leave_() { + EnemyNormal::leave_(); +} + +void LandHumEnemyNormal::loadParams_() { + EnemyNormal::loadParams_(); + getStaticParam(&mTerrorIgnoreDist_s, "TerrorIgnoreDist"); + getStaticParam(&mExplosivesSearchDist_s, "ExplosivesSearchDist"); + getStaticParam(&mExplosivesSearchSpeed_s, "ExplosivesSearchSpeed"); + getStaticParam(&mExplosivesSearchAng_s, "ExplosivesSearchAng"); +} + +} // namespace uking::ai |
