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Diffstat (limited to 'src/Game/Actor/AI/aiNavViewMove.cpp')
-rw-r--r--src/Game/Actor/AI/aiNavViewMove.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiNavViewMove.cpp b/src/Game/Actor/AI/aiNavViewMove.cpp
new file mode 100644
index 00000000..6d35a7d9
--- /dev/null
+++ b/src/Game/Actor/AI/aiNavViewMove.cpp
@@ -0,0 +1,27 @@
+#include "Game/Actor/AI/aiNavViewMove.h"
+
+namespace uking::ai {
+
+NavViewMove::NavViewMove(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
+
+NavViewMove::~NavViewMove() = default;
+
+bool NavViewMove::init_(sead::Heap* heap) {
+ return ksys::act::ai::Ai::init_(heap);
+}
+
+void NavViewMove::enter_(ksys::act::ai::InlineParamPack* params) {
+ ksys::act::ai::Ai::enter_(params);
+}
+
+void NavViewMove::leave_() {
+ ksys::act::ai::Ai::leave_();
+}
+
+void NavViewMove::loadParams_() {
+ getStaticParam(&mSubsAngle_s, "SubsAngle");
+ getStaticParam(&mCheckOnce_s, "CheckOnce");
+ getDynamicParam(&mTargetPos_d, "TargetPos");
+}
+
+} // namespace uking::ai