summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp')
-rw-r--r--src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp27
1 files changed, 27 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp b/src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp
new file mode 100644
index 00000000..ce22e145
--- /dev/null
+++ b/src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp
@@ -0,0 +1,27 @@
+#include "Game/Actor/AI/aiPriestBossLineFormationFall.h"
+
+namespace uking::ai {
+
+PriestBossLineFormationFall::PriestBossLineFormationFall(const InitArg& arg)
+ : PriestBossFormation(arg) {}
+
+PriestBossLineFormationFall::~PriestBossLineFormationFall() = default;
+
+bool PriestBossLineFormationFall::init_(sead::Heap* heap) {
+ return PriestBossFormation::init_(heap);
+}
+
+void PriestBossLineFormationFall::enter_(ksys::act::ai::InlineParamPack* params) {
+ PriestBossFormation::enter_(params);
+}
+
+void PriestBossLineFormationFall::leave_() {
+ PriestBossFormation::leave_();
+}
+
+void PriestBossLineFormationFall::loadParams_() {
+ PriestBossFormation::loadParams_();
+ getStaticParam(&mWarpHightOffset_s, "WarpHightOffset");
+}
+
+} // namespace uking::ai