diff options
Diffstat (limited to 'src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp')
| -rw-r--r-- | src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp | 27 |
1 files changed, 27 insertions, 0 deletions
diff --git a/src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp b/src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp new file mode 100644 index 00000000..ce22e145 --- /dev/null +++ b/src/Game/Actor/AI/aiPriestBossLineFormationFall.cpp @@ -0,0 +1,27 @@ +#include "Game/Actor/AI/aiPriestBossLineFormationFall.h" + +namespace uking::ai { + +PriestBossLineFormationFall::PriestBossLineFormationFall(const InitArg& arg) + : PriestBossFormation(arg) {} + +PriestBossLineFormationFall::~PriestBossLineFormationFall() = default; + +bool PriestBossLineFormationFall::init_(sead::Heap* heap) { + return PriestBossFormation::init_(heap); +} + +void PriestBossLineFormationFall::enter_(ksys::act::ai::InlineParamPack* params) { + PriestBossFormation::enter_(params); +} + +void PriestBossLineFormationFall::leave_() { + PriestBossFormation::leave_(); +} + +void PriestBossLineFormationFall::loadParams_() { + PriestBossFormation::loadParams_(); + getStaticParam(&mWarpHightOffset_s, "WarpHightOffset"); +} + +} // namespace uking::ai |
