summaryrefslogtreecommitdiff
path: root/src/Game/Actor/Camera/Action/actionCameraEventFocusDistSetting.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Game/Actor/Camera/Action/actionCameraEventFocusDistSetting.cpp')
-rw-r--r--src/Game/Actor/Camera/Action/actionCameraEventFocusDistSetting.cpp20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/Game/Actor/Camera/Action/actionCameraEventFocusDistSetting.cpp b/src/Game/Actor/Camera/Action/actionCameraEventFocusDistSetting.cpp
new file mode 100644
index 00000000..c9486d7f
--- /dev/null
+++ b/src/Game/Actor/Camera/Action/actionCameraEventFocusDistSetting.cpp
@@ -0,0 +1,20 @@
+#include "Game/Actor/Camera/Action/actionCameraEventFocusDistSetting.h"
+
+namespace uking::action {
+
+CameraEventFocusDistSetting::CameraEventFocusDistSetting(const InitArg& arg)
+ : ksys::act::ai::Action(arg) {}
+
+CameraEventFocusDistSetting::~CameraEventFocusDistSetting() = default;
+
+void CameraEventFocusDistSetting::loadParams_() {
+ getDynamicParam_2(&mClipIndex_d, "ClipIndex");
+ getDynamicParam_2(&mFocusDistStart_d, "FocusDistStart");
+ getDynamicParam_2(&mFocusDistEnd_d, "FocusDistEnd");
+}
+
+void CameraEventFocusDistSetting::calc_() {
+ ksys::act::ai::Action::calc_();
+}
+
+} // namespace uking::action