diff options
Diffstat (limited to 'src/Game/Actor/Event/Action/actionEventWaitFrameAction.cpp')
| -rw-r--r-- | src/Game/Actor/Event/Action/actionEventWaitFrameAction.cpp | 29 |
1 files changed, 29 insertions, 0 deletions
diff --git a/src/Game/Actor/Event/Action/actionEventWaitFrameAction.cpp b/src/Game/Actor/Event/Action/actionEventWaitFrameAction.cpp new file mode 100644 index 00000000..1fa782d6 --- /dev/null +++ b/src/Game/Actor/Event/Action/actionEventWaitFrameAction.cpp @@ -0,0 +1,29 @@ +#include "Game/Actor/Event/Action/actionEventWaitFrameAction.h" + +namespace uking::action { + +EventWaitFrameAction::EventWaitFrameAction(const InitArg& arg) : ksys::act::ai::Action(arg) {} + +EventWaitFrameAction::~EventWaitFrameAction() = default; + +bool EventWaitFrameAction::init_(sead::Heap* heap) { + return ksys::act::ai::Action::init_(heap); +} + +void EventWaitFrameAction::enter_(ksys::act::ai::InlineParamPack* params) { + ksys::act::ai::Action::enter_(params); +} + +void EventWaitFrameAction::leave_() { + ksys::act::ai::Action::leave_(); +} + +void EventWaitFrameAction::loadParams_() { + getDynamicParam(&mFrame_d, "Frame"); +} + +void EventWaitFrameAction::calc_() { + ksys::act::ai::Action::calc_(); +} + +} // namespace uking::action |
