diff options
Diffstat (limited to 'src/Game/Actor/Player/AI/aiPlayerNavDestinationMove.cpp')
| -rw-r--r-- | src/Game/Actor/Player/AI/aiPlayerNavDestinationMove.cpp | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/src/Game/Actor/Player/AI/aiPlayerNavDestinationMove.cpp b/src/Game/Actor/Player/AI/aiPlayerNavDestinationMove.cpp new file mode 100644 index 00000000..78ea1be9 --- /dev/null +++ b/src/Game/Actor/Player/AI/aiPlayerNavDestinationMove.cpp @@ -0,0 +1,28 @@ +#include "Game/Actor/Player/AI/aiPlayerNavDestinationMove.h" + +namespace uking::ai { + +PlayerNavDestinationMove::PlayerNavDestinationMove(const InitArg& arg) : ksys::act::ai::Ai(arg) {} + +PlayerNavDestinationMove::~PlayerNavDestinationMove() = default; + +bool PlayerNavDestinationMove::init_(sead::Heap* heap) { + return ksys::act::ai::Ai::init_(heap); +} + +void PlayerNavDestinationMove::enter_(ksys::act::ai::InlineParamPack* params) { + ksys::act::ai::Ai::enter_(params); +} + +void PlayerNavDestinationMove::leave_() { + ksys::act::ai::Ai::leave_(); +} + +void PlayerNavDestinationMove::loadParams_() { + getDynamicParam(&mDestPosX_d, "DestPosX"); + getDynamicParam(&mDestPosY_d, "DestPosY"); + getDynamicParam(&mDestPosZ_d, "DestPosZ"); + getDynamicParam(&mStickValue_d, "StickValue"); +} + +} // namespace uking::ai |
