diff options
Diffstat (limited to 'src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp')
| -rw-r--r-- | src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp b/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp new file mode 100644 index 00000000..57f4377d --- /dev/null +++ b/src/Game/Actor/Query/queryCheckCurseRRetryEverOnce.cpp @@ -0,0 +1,31 @@ +#include "Game/Actor/Query/queryCheckCurseRRetryEverOnce.h" +#include <evfl/Query.h> +#include "Game/DLC/aocChampionBalladManager.h" + +namespace uking::query { + +CheckCurseRRetryEverOnce::CheckCurseRRetryEverOnce(const InitArg& arg) + : ksys::act::ai::Query(arg) {} + +CheckCurseRRetryEverOnce::~CheckCurseRRetryEverOnce() = default; + +int CheckCurseRRetryEverOnce::doQuery() { + auto* manager = ChampionBalladManager::instance(); + if (!manager) + return 0; + + auto blight = BlightType(*mCurseRType); + if (blight <= BlightType::Water) + return manager->getBlightRematchCount(blight) > 0; + return 0; +} + +void CheckCurseRRetryEverOnce::loadParams(const evfl::QueryArg& arg) { + loadInt(arg.param_accessor, "CurseRType"); +} + +void CheckCurseRRetryEverOnce::loadParams() { + getDynamicParam(&mCurseRType, "CurseRType"); +} + +} // namespace uking::query |
