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Diffstat (limited to 'src/Game/Actor/Query/queryCheckItemShopPorchVacancy.cpp')
-rw-r--r--src/Game/Actor/Query/queryCheckItemShopPorchVacancy.cpp28
1 files changed, 28 insertions, 0 deletions
diff --git a/src/Game/Actor/Query/queryCheckItemShopPorchVacancy.cpp b/src/Game/Actor/Query/queryCheckItemShopPorchVacancy.cpp
new file mode 100644
index 00000000..5d5a7ece
--- /dev/null
+++ b/src/Game/Actor/Query/queryCheckItemShopPorchVacancy.cpp
@@ -0,0 +1,28 @@
+#include "Game/Actor/Query/queryCheckItemShopPorchVacancy.h"
+#include <evfl/Query.h>
+#include "KingSystem/GameData/gdtManager.h"
+
+namespace uking::query {
+
+CheckItemShopPorchVacancy::CheckItemShopPorchVacancy(const InitArg& arg)
+ : ksys::act::ai::Query(arg) {}
+
+CheckItemShopPorchVacancy::~CheckItemShopPorchVacancy() = default;
+
+int CheckItemShopPorchVacancy::doQuery() {
+ auto* gdm = ksys::gdt::Manager::instance();
+ if (gdm != nullptr) {
+ int item_state = -1;
+ if (gdm->getParam().get().getS32(&item_state, "Shop_CurrentItemState") &&
+ (item_state == 7)) {
+ return 0;
+ }
+ }
+ return 1;
+}
+
+void CheckItemShopPorchVacancy::loadParams(const evfl::QueryArg& arg) {}
+
+void CheckItemShopPorchVacancy::loadParams() {}
+
+} // namespace uking::query