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path: root/src/Game/Actor/Query/queryCompareGameDataInt.cpp
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-rw-r--r--src/Game/Actor/Query/queryCompareGameDataInt.cpp55
1 files changed, 55 insertions, 0 deletions
diff --git a/src/Game/Actor/Query/queryCompareGameDataInt.cpp b/src/Game/Actor/Query/queryCompareGameDataInt.cpp
new file mode 100644
index 00000000..ea0f2a4b
--- /dev/null
+++ b/src/Game/Actor/Query/queryCompareGameDataInt.cpp
@@ -0,0 +1,55 @@
+#include "Game/Actor/Query/queryCompareGameDataInt.h"
+#include <evfl/Query.h>
+#include <functional>
+#include "KingSystem/GameData/gdtManager.h"
+
+namespace uking::query {
+
+CompareGameDataInt::CompareGameDataInt(const InitArg& arg) : ksys::act::ai::Query(arg) {}
+
+CompareGameDataInt::~CompareGameDataInt() = default;
+
+int CompareGameDataInt::doQuery() {
+ int flag_value_a = 0;
+ int flag_value_b = 0;
+
+ auto* gdt = ksys::gdt::Manager::instance();
+ if (!gdt)
+ return 0;
+ if (!gdt->getParamBypassPerm().get().getS32(&flag_value_a, mGameDataIntName_A))
+ return 0;
+ if (!gdt->getParamBypassPerm().get().getS32(&flag_value_b, mGameDataIntName_B))
+ return 0;
+
+ const auto invert = std::logical_not<>();
+
+ sead::FixedSafeString<32> op = mOperator;
+ if (op == "Equal")
+ return invert(flag_value_a == flag_value_b);
+ if (op == "NotEqual")
+ return invert(flag_value_a != flag_value_b);
+ if (op == "GreaterThan")
+ return invert(flag_value_a > flag_value_b);
+ if (op == "GreaterThanOrEqualTo")
+ return invert(flag_value_a >= flag_value_b);
+ if (op == "LessThan")
+ return invert(flag_value_a < flag_value_b);
+ if (op == "LessThanOrEqualTo")
+ return invert(flag_value_a <= flag_value_b);
+
+ return 0;
+}
+
+void CompareGameDataInt::loadParams(const evfl::QueryArg& arg) {
+ loadString(arg.param_accessor, "GameDataIntName_A");
+ loadString(arg.param_accessor, "Operator");
+ loadString(arg.param_accessor, "GameDataIntName_B");
+}
+
+void CompareGameDataInt::loadParams() {
+ getDynamicParam(&mGameDataIntName_A, "GameDataIntName_A");
+ getDynamicParam(&mOperator, "Operator");
+ getDynamicParam(&mGameDataIntName_B, "GameDataIntName_B");
+}
+
+} // namespace uking::query