diff options
Diffstat (limited to 'src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp')
| -rw-r--r-- | src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp b/src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp new file mode 100644 index 00000000..e4be5a93 --- /dev/null +++ b/src/Game/Actor/Query/queryComparePlayerMaxStamina.cpp @@ -0,0 +1,31 @@ +#include "Game/Actor/Query/queryComparePlayerMaxStamina.h" +#include <evfl/Query.h> +#include "KingSystem/ActorSystem/actPlayerInfo.h" + +namespace uking::query { + +ComparePlayerMaxStamina::ComparePlayerMaxStamina(const InitArg& arg) : ksys::act::ai::Query(arg) {} + +ComparePlayerMaxStamina::~ComparePlayerMaxStamina() = default; + +int ComparePlayerMaxStamina::doQuery() { + auto* pi = ksys::act::PlayerInfo::instance(); + if (pi == nullptr) + return 0; + + s32 stamina = pi->getStaminaMax(); + if (stamina % 200 <= 0) + return stamina / 200 >= *mThreshold; + else + return stamina / 200 + 1 >= *mThreshold; +} + +void ComparePlayerMaxStamina::loadParams(const evfl::QueryArg& arg) { + loadInt(arg.param_accessor, "Threshold"); +} + +void ComparePlayerMaxStamina::loadParams() { + getDynamicParam(&mThreshold, "Threshold"); +} + +} // namespace uking::query |
