diff options
Diffstat (limited to 'src/Game/Actor/Query/queryHasPorchArrow.cpp')
| -rw-r--r-- | src/Game/Actor/Query/queryHasPorchArrow.cpp | 26 |
1 files changed, 26 insertions, 0 deletions
diff --git a/src/Game/Actor/Query/queryHasPorchArrow.cpp b/src/Game/Actor/Query/queryHasPorchArrow.cpp new file mode 100644 index 00000000..7867b388 --- /dev/null +++ b/src/Game/Actor/Query/queryHasPorchArrow.cpp @@ -0,0 +1,26 @@ +#include "Game/Actor/Query/queryHasPorchArrow.h" +#include <evfl/Query.h> +#include "Game/UI/uiUtils.h" + +namespace uking::query { + +HasPorchArrow::HasPorchArrow(const InitArg& arg) : ksys::act::ai::Query(arg) {} + +HasPorchArrow::~HasPorchArrow() = default; + +int HasPorchArrow::doQuery() { + s32 arrow_cnt = ui::getItemValue("NormalArrow") + ui::getItemValue("FireArrow") + + ui::getItemValue("IceArrow") + ui::getItemValue("ElectricArrow") + + ui::getItemValue("BombArrow_A") + ui::getItemValue("AncientArrow"); + return arrow_cnt < *mCheckNum; +} + +void HasPorchArrow::loadParams(const evfl::QueryArg& arg) { + loadInt(arg.param_accessor, "CheckNum"); +} + +void HasPorchArrow::loadParams() { + getDynamicParam(&mCheckNum, "CheckNum"); +} + +} // namespace uking::query |
