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Diffstat (limited to 'src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp')
-rw-r--r--src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp25
1 files changed, 25 insertions, 0 deletions
diff --git a/src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp b/src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp
new file mode 100644
index 00000000..a5515ff7
--- /dev/null
+++ b/src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp
@@ -0,0 +1,25 @@
+#include "Game/Actor/System/Action/actionSystemApplyEnvSetAction.h"
+
+namespace uking::action {
+
+SystemApplyEnvSetAction::SystemApplyEnvSetAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
+
+SystemApplyEnvSetAction::~SystemApplyEnvSetAction() = default;
+
+void SystemApplyEnvSetAction::enter_(ksys::act::ai::InlineParamPack* params) {
+ ksys::act::ai::Action::enter_(params);
+}
+
+void SystemApplyEnvSetAction::leave_() {
+ ksys::act::ai::Action::leave_();
+}
+
+void SystemApplyEnvSetAction::loadParams_() {
+ getDynamicParam(&mEnvSetName_d, "EnvSetName");
+}
+
+void SystemApplyEnvSetAction::calc_() {
+ ksys::act::ai::Action::calc_();
+}
+
+} // namespace uking::action