diff options
Diffstat (limited to 'src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp')
| -rw-r--r-- | src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp | 25 |
1 files changed, 25 insertions, 0 deletions
diff --git a/src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp b/src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp new file mode 100644 index 00000000..a5515ff7 --- /dev/null +++ b/src/Game/Actor/System/Action/actionSystemApplyEnvSetAction.cpp @@ -0,0 +1,25 @@ +#include "Game/Actor/System/Action/actionSystemApplyEnvSetAction.h" + +namespace uking::action { + +SystemApplyEnvSetAction::SystemApplyEnvSetAction(const InitArg& arg) : ksys::act::ai::Action(arg) {} + +SystemApplyEnvSetAction::~SystemApplyEnvSetAction() = default; + +void SystemApplyEnvSetAction::enter_(ksys::act::ai::InlineParamPack* params) { + ksys::act::ai::Action::enter_(params); +} + +void SystemApplyEnvSetAction::leave_() { + ksys::act::ai::Action::leave_(); +} + +void SystemApplyEnvSetAction::loadParams_() { + getDynamicParam(&mEnvSetName_d, "EnvSetName"); +} + +void SystemApplyEnvSetAction::calc_() { + ksys::act::ai::Action::calc_(); +} + +} // namespace uking::action |
