diff options
Diffstat (limited to 'src/Game/Actor/System/Action/actionSystemSetWindAction.cpp')
| -rw-r--r-- | src/Game/Actor/System/Action/actionSystemSetWindAction.cpp | 31 |
1 files changed, 31 insertions, 0 deletions
diff --git a/src/Game/Actor/System/Action/actionSystemSetWindAction.cpp b/src/Game/Actor/System/Action/actionSystemSetWindAction.cpp new file mode 100644 index 00000000..9ff354bd --- /dev/null +++ b/src/Game/Actor/System/Action/actionSystemSetWindAction.cpp @@ -0,0 +1,31 @@ +#include "Game/Actor/System/Action/actionSystemSetWindAction.h" + +namespace uking::action { + +SystemSetWindAction::SystemSetWindAction(const InitArg& arg) : ksys::act::ai::Action(arg) {} + +bool SystemSetWindAction::init_(sead::Heap* heap) { + return ksys::act::ai::Action::init_(heap); +} + +void SystemSetWindAction::enter_(ksys::act::ai::InlineParamPack* params) { + ksys::act::ai::Action::enter_(params); +} + +void SystemSetWindAction::leave_() { + ksys::act::ai::Action::leave_(); +} + +void SystemSetWindAction::loadParams_() { + getDynamicParam(&mWindDirX_d, "WindDirX"); + getDynamicParam(&mWindDirY_d, "WindDirY"); + getDynamicParam(&mWindDirZ_d, "WindDirZ"); + getDynamicParam(&mWindPower_d, "WindPower"); + getDynamicParam(&mIsAutoWind_d, "IsAutoWind"); +} + +void SystemSetWindAction::calc_() { + ksys::act::ai::Action::calc_(); +} + +} // namespace uking::action |
