diff options
Diffstat (limited to 'src/Game/Damage/dmgDamageManagerBase.cpp')
| -rw-r--r-- | src/Game/Damage/dmgDamageManagerBase.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/Game/Damage/dmgDamageManagerBase.cpp b/src/Game/Damage/dmgDamageManagerBase.cpp index ce029d3e..2a798100 100644 --- a/src/Game/Damage/dmgDamageManagerBase.cpp +++ b/src/Game/Damage/dmgDamageManagerBase.cpp @@ -18,9 +18,11 @@ DamageManagerBase_UnknownBase1::DamageManagerBase_UnknownBase1(ksys::act::Actor* // when writing the vtable and Actor. // The original Compiler writes (0x8, 0x10) in one 'stp', and writes 0x0 and 0x18 individually with // 'str'. The rest seems to fall out of sync due to that, but it's otherwise functionally the same. -// NON_MATCHING: Incorrect order. +// Incorrect order. +#ifdef NON_MATCHING DamageManagerBase::DamageManagerBase(ksys::act::Actor* actor) : DamageManagerBase_UnknownBase1(actor) {} +#endif u32 DamageManagerBase::getDamage() { u32 result; |
