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path: root/src/Game/UI/uiPauseMenuDataMgr.cpp
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Diffstat (limited to 'src/Game/UI/uiPauseMenuDataMgr.cpp')
-rw-r--r--src/Game/UI/uiPauseMenuDataMgr.cpp101
1 files changed, 54 insertions, 47 deletions
diff --git a/src/Game/UI/uiPauseMenuDataMgr.cpp b/src/Game/UI/uiPauseMenuDataMgr.cpp
index 6416633b..9ee8b83f 100644
--- a/src/Game/UI/uiPauseMenuDataMgr.cpp
+++ b/src/Game/UI/uiPauseMenuDataMgr.cpp
@@ -226,9 +226,9 @@ int pouchItemSortPredicateForArrow(const PouchItem* lhs, const PouchItem* rhs);
PauseMenuDataMgr::PauseMenuDataMgr() {
mListHeads.fill(nullptr);
- for (s32 i = 0; i < NumPouch50; ++i) {
- mArray1[i] = nullptr;
- mArray2[i] = PouchItemType::Invalid;
+ for (s32 i = 0; i < NumTabMax; ++i) {
+ mTabs[i] = nullptr;
+ mTabsType[i] = PouchItemType::Invalid;
}
for (auto& x : mGrabbedItems)
x = {};
@@ -248,7 +248,7 @@ void PauseMenuDataMgr::resetItem() {
mNewlyAddedItem.mItemUse = ItemUse::Invalid;
mNewlyAddedItem.mValue = 0;
mNewlyAddedItem.mEquipped = false;
- mNewlyAddedItem._25 = 0;
+ mNewlyAddedItem.mInInventory = false;
mNewlyAddedItem.mName.clear();
mNewlyAddedItem.mData.cook = {};
mNewlyAddedItem.mData.cook.mCookEffect0 = sDummyCookEffect0;
@@ -273,12 +273,12 @@ void PauseMenuDataMgr::initForNewSave() {
destroyAndRecycleItem(item);
mListHeads.fill(nullptr);
- for (s32 i = 0; i < NumPouch50; ++i) {
- mArray1[i] = nullptr;
- mArray2[i] = PouchItemType::Invalid;
+ for (s32 i = 0; i < NumTabMax; ++i) {
+ mTabs[i] = nullptr;
+ mTabsType[i] = PouchItemType::Invalid;
}
- _44498 = {};
+ mNumTabs = 0;
ksys::gdt::setFlag_KorokNutsNum(0);
ksys::gdt::setFlag_DungeonClearSealNum(0);
ksys::gdt::setFlag_FairyCountCheck(false);
@@ -296,7 +296,7 @@ void PauseMenuDataMgr::initForNewSave() {
mGoronSoulItem = {};
mZoraSoulItem = {};
mGerudoSoulItem = {};
- _44538 = false;
+ mCanSeeHealthBar = false;
mEquippedWeapons.fill({});
auto* player = ksys::act::PlayerInfo::instance()->getPlayer();
@@ -337,9 +337,9 @@ void PauseMenuDataMgr::doLoadFromGameData() {
mGoronSoulItem = nullptr;
mZoraSoulItem = nullptr;
mGerudoSoulItem = nullptr;
- for (s32 i = 0; i < NumPouch50; ++i) {
- mArray1[i] = nullptr;
- mArray2[i] = PouchItemType::Invalid;
+ for (s32 i = 0; i < NumTabMax; ++i) {
+ mTabs[i] = nullptr;
+ mTabsType[i] = PouchItemType::Invalid;
}
s32 num_food = 0;
@@ -488,8 +488,8 @@ void PauseMenuDataMgr::doLoadFromGameData() {
if (was_missing_hero_soul)
updateDivineBeastClearFlags(num_cleared_beasts);
- _44490 = -1;
- _44494 = -1;
+ mLastAddedItemTab = -1;
+ mLastAddedItemSlot = -1;
}
bool PauseMenuDataMgr::cannotGetItem(const sead::SafeString& name, int n) const {
@@ -648,7 +648,7 @@ int PauseMenuDataMgr::countItems(PouchItemType type, bool count_any_weapon) cons
int count = 0;
for (auto* item = list.nth(0); item && item->getType() <= PouchItemType::Shield;
item = list.next(item)) {
- count += item->get25();
+ count += item->isInInventory();
}
return count;
@@ -656,7 +656,7 @@ int PauseMenuDataMgr::countItems(PouchItemType type, bool count_any_weapon) cons
int count = 0;
for (auto* item = getItemHead(PouchCategory::Armor);
item && item->getType() <= PouchItemType::ArmorLower; item = list.next(item)) {
- count += item->get25();
+ count += item->isInInventory();
}
return count;
@@ -684,7 +684,7 @@ int PauseMenuDataMgr::countItems(PouchItemType type, bool count_any_weapon) cons
int count = 0;
for (auto* item = *head; item && item->getType() == type; item = list.next(item)) {
- count += item->get25();
+ count += item->isInInventory();
}
return count;
}
@@ -713,7 +713,7 @@ int PauseMenuDataMgr::countItems(PouchItemType type, bool count_any_weapon) cons
int count = 0;
for (auto* item = getItemHead(PouchCategory::Armor);
item && item->getType() <= PouchItemType::ArmorLower; item = list.next(item)) {
- count += item->get25();
+ count += item->isInInventory();
}
return count;
@@ -732,7 +732,7 @@ int PauseMenuDataMgr::countItems(PouchItemType type, bool count_any_weapon) cons
int count = 0;
for (auto* item = first; item && item->getType() == type; item = list.next(item)) {
- count += item->get25();
+ count += item->isInInventory();
}
return count;
}
@@ -750,7 +750,7 @@ bool PauseMenuDataMgr::isWeaponSectionFull(const sead::SafeString& weapon_type)
for (auto item = getItemHead(category); item; item = nextItem(item)) {
if (item->getType() != type)
break;
- num += item->_25;
+ num += item->mInInventory;
}
}
@@ -784,7 +784,7 @@ void PauseMenuDataMgr::itemGet(const sead::SafeString& name, int value,
mNewlyAddedItem.mType = type;
mNewlyAddedItem.mValue = value;
- mNewlyAddedItem._25 = 1;
+ mNewlyAddedItem.mInInventory = true;
mNewlyAddedItem.mName = name;
mNewlyAddedItem.mEquipped = false;
@@ -825,14 +825,14 @@ void PauseMenuDataMgr::updateListHeads() {
const auto set_if_null = [&](PouchCategory cat, s32 i) {
if (!mListHeads[s32(cat)])
- mListHeads[s32(cat)] = &mArray1[i];
+ mListHeads[s32(cat)] = &mTabs[i];
};
- for (s32 i = 0; i < NumPouch50; ++i) {
- if (mArray2[i] == PouchItemType::Invalid)
+ for (s32 i = 0; i < NumTabMax; ++i) {
+ if (mTabsType[i] == PouchItemType::Invalid)
continue;
- switch (mArray2[i]) {
+ switch (mTabsType[i]) {
case PouchItemType::Sword:
set_if_null(PouchCategory::Sword, i);
break;
@@ -875,7 +875,7 @@ void PauseMenuDataMgr::addToPouch(const sead::SafeString& name, PouchItemType ty
if (!ksys::act::InfoData::instance()->hasTag(name.cstr(), ksys::act::tags::CanStack)) {
for (auto* item = getItemHead(PouchCategory::KeyItem);
item && item->getType() == PouchItemType::KeyItem; item = lists.list1.next(item)) {
- if (item->get25() && item->getName() == name)
+ if (item->isInInventory() && item->getName() == name)
return;
}
}
@@ -885,7 +885,7 @@ void PauseMenuDataMgr::addToPouch(const sead::SafeString& name, PouchItemType ty
// Adding a second Master Sword should just refresh the item value or equipped status.
for (auto* item = getItemHead(PouchCategory::Sword);
item && item->getType() == PouchItemType::Sword; item = lists.list1.next(item)) {
- if (!item->get25() || item->getName() != name)
+ if (!item->isInInventory() || item->getName() != name)
continue;
if (ksys::gdt::getFlag_MasterSwordRecoverTime() <= sead::Mathf::epsilon()) {
@@ -940,7 +940,7 @@ void PauseMenuDataMgr::saveToGameData(const sead::OffsetList<PouchItem>& list) c
continue;
}
- while (item && !item->get25()) {
+ while (item && !item->isInInventory()) {
#ifdef MATCHING_HACK_NX_CLANG
asm(""); // Prevent list.mOffset from being loaded too early
#endif
@@ -1251,11 +1251,11 @@ int PauseMenuDataMgr::getItemCount(const sead::SafeString& name, bool count_equi
if (count_equipped) {
for (auto* item = first; item; item = items.next(item)) {
if (group_name == item->getName())
- count += item->get25();
+ count += item->isInInventory();
}
} else {
for (auto* item = first; item; item = items.next(item)) {
- if (group_name == item->getName() && item->get25())
+ if (group_name == item->getName() && item->isInInventory())
count += !item->isEquipped();
}
}
@@ -1314,7 +1314,7 @@ PouchItem* PauseMenuDataMgr::getMasterSword() const {
for (auto* item = getItemHead(PouchCategory::Sword); item; item = nextItem(item)) {
if (item->getType() != PouchItemType::Sword)
return nullptr;
- if (item->_25 && item->getName() == "Weapon_Sword_070")
+ if (item->mInInventory && item->getName() == "Weapon_Sword_070")
return item;
}
@@ -1382,7 +1382,8 @@ bool PauseMenuDataMgr::getEquippedArrowType(sead::BufferedSafeString* name, int*
for (const auto* item = getItemHead(PouchCategory::Bow); item; item = nextItem(item)) {
if (item->getType() > PouchItemType::Arrow)
break;
- if (item->getType() == PouchItemType::Arrow && item->get25() && item->isEquipped()) {
+ if (item->getType() == PouchItemType::Arrow && item->isInInventory() &&
+ item->isEquipped()) {
if (name)
name->copy(item->getName());
if (count)
@@ -1398,7 +1399,8 @@ int PauseMenuDataMgr::getArrowCount(const sead::SafeString& name) const {
for (auto item = getItemHead(PouchCategory::Bow); item; item = nextItem(item)) {
if (item->getType() > PouchItemType::Arrow)
break;
- if (item->getType() == PouchItemType::Arrow && item->_25 && item->getName() == name)
+ if (item->getType() == PouchItemType::Arrow && item->mInInventory &&
+ item->getName() == name)
return item->getCount();
}
return 0;
@@ -1593,7 +1595,7 @@ int PauseMenuDataMgr::countCookResults(const sead::SafeString& name, s32 effect_
for (auto* item = getItemHead(PouchCategory::Food); item; item = nextItem(item)) {
if (item->getType() != PouchItemType::Food)
break;
- if (!item->get25())
+ if (!item->isInInventory())
continue;
if (!info->hasTag(item->getName().cstr(), ksys::act::tags::CookResult))
continue;
@@ -1615,7 +1617,7 @@ int PauseMenuDataMgr::countItemsWithCategory(PouchCategory category) const {
const auto type = item->getType();
if (getCategoryForType(type) != category)
break;
- count += item->get25();
+ count += item->isInInventory();
}
return count;
}
@@ -1668,7 +1670,7 @@ void PauseMenuDataMgr::removeCookResult(const sead::SafeString& name, s32 effect
for (auto* item = getItemHead(PouchCategory::Food); item; item = items.next(item)) {
if (item->getType() != PouchItemType::Food)
break;
- if (!item->get25())
+ if (!item->isInInventory())
continue;
if (!info->hasTag(item->getName().cstr(), ksys::act::tags::CookResult))
continue;
@@ -1912,7 +1914,7 @@ int pouchItemSortPredicate(const PouchItem* lhs, const PouchItem* rhs) {
return 0;
auto* info_data = ksys::act::InfoData::instance();
- if (!info_data || !lhs->get25() || !rhs->get25())
+ if (!info_data || !lhs->isInInventory() || !rhs->isInInventory())
return 0;
const auto cat1 = getCategoryForTypeWithLookupTable(lhs->getType());
@@ -2172,7 +2174,7 @@ int pouchItemSortPredicateForArrow(const PouchItem* lhs, const PouchItem* rhs) {
return 0;
auto* info_data = ksys::act::InfoData::instance();
- if (!info_data || !lhs->get25() || !rhs->get25())
+ if (!info_data || !lhs->isInInventory() || !rhs->isInInventory())
return 0;
const auto cat1 = getCategoryForTypeWithLookupTable(lhs->getType());
@@ -2232,7 +2234,8 @@ int PauseMenuDataMgr::getItemValue(const sead::SafeString& name) const {
if (ksys::act::InfoData::instance()->hasTag(group_name.cstr(), ksys::act::tags::CanStack)) {
for (const auto& item : mItemLists.buffer) {
- if (item.get25() && item.getType() == type && !group_name.comparen(item.getName(), 64))
+ if (item.isInInventory() && item.getType() == type &&
+ !group_name.comparen(item.getName(), 64))
return item.getValue();
}
return 0;
@@ -2240,7 +2243,8 @@ int PauseMenuDataMgr::getItemValue(const sead::SafeString& name) const {
s32 count = 0;
for (const auto& item : mItemLists.buffer) {
- if (item.get25() && item.getType() == type && !group_name.comparen(item.getName(), 64))
+ if (item.isInInventory() && item.getType() == type &&
+ !group_name.comparen(item.getName(), 64))
count++;
}
return count;
@@ -2278,7 +2282,8 @@ int PauseMenuDataMgr::countArmorDye() const {
int count = 0;
using namespace ksys::act;
for (const auto& item : getItems()) {
- if (item.get25() && InfoData::instance()->hasTag(item.getName().cstr(), tags::ArmorDye))
+ if (item.isInInventory() &&
+ InfoData::instance()->hasTag(item.getName().cstr(), tags::ArmorDye))
++count;
}
return count;
@@ -2288,7 +2293,8 @@ int PauseMenuDataMgr::countAlreadyDyedArmor() const {
int count = 0;
using namespace ksys::act;
for (const auto& item : getItems()) {
- if (item.get25() && InfoData::instance()->hasTag(item.getName().cstr(), tags::ArmorDye) &&
+ if (item.isInInventory() &&
+ InfoData::instance()->hasTag(item.getName().cstr(), tags::ArmorDye) &&
item.getValue() > 0) {
++count;
}
@@ -2470,7 +2476,7 @@ bool PauseMenuDataMgr::hasItemDye() const {
for (const auto& item : getItems()) {
auto* info = ksys::act::InfoData::instance();
const int color = ksys::act::getItemStainColor(info, item.getName().cstr());
- if (color >= FirstDyeColorIndex && color <= LastDyeColorIndex && item.get25()) {
+ if (color >= FirstDyeColorIndex && color <= LastDyeColorIndex && item.isInInventory()) {
counts[color] += item.getValue();
if (counts[color] >= NumRequiredDyeItemsPerColor)
return true;
@@ -2483,7 +2489,8 @@ bool PauseMenuDataMgr::hasItemDye(int color) const {
int count = 0;
for (const auto& item : getItems()) {
auto* info = ksys::act::InfoData::instance();
- if (ksys::act::getItemStainColor(info, item.getName().cstr()) == color && item.get25()) {
+ if (ksys::act::getItemStainColor(info, item.getName().cstr()) == color &&
+ item.isInInventory()) {
count += item.getValue();
if (count >= NumRequiredDyeItemsPerColor)
return true;
@@ -2562,7 +2569,7 @@ int PauseMenuDataMgr::countArmors(const sead::SafeString& lowest_rank_armor_name
for (auto* item = *mListHeads[u32(PouchCategory::Armor)]; item; item = nextItem(item)) {
if (item->getType() > PouchItemType::ArmorLower)
break;
- if (item->get25() && armor_name == item->getName())
+ if (item->isInInventory() && armor_name == item->getName())
++count;
}
armor_name = ksys::act::getArmorNextRankName(info, armor_name.cstr());
@@ -2584,8 +2591,8 @@ void PauseMenuDataMgr::addNonDefaultItem(const sead::SafeString& name, int value
}
void PauseMenuDataMgr::openItemCategoryIfNeeded() const {
- for (s32 i = 0; i < NumPouch50; ++i) {
- const auto type = mArray2[i];
+ for (s32 i = 0; i < NumTabMax; ++i) {
+ const auto type = mTabsType[i];
if (isPouchItemArmor(type)) {
ksys::gdt::setFlag_IsOpenItemCategory(true, u32(PouchCategory::Armor));
} else {