diff options
Diffstat (limited to 'src/Game/UI/uiPauseMenuDataMgr.h')
| -rw-r--r-- | src/Game/UI/uiPauseMenuDataMgr.h | 56 |
1 files changed, 33 insertions, 23 deletions
diff --git a/src/Game/UI/uiPauseMenuDataMgr.h b/src/Game/UI/uiPauseMenuDataMgr.h index ebc3b3d1..ffd5a187 100644 --- a/src/Game/UI/uiPauseMenuDataMgr.h +++ b/src/Game/UI/uiPauseMenuDataMgr.h @@ -11,6 +11,7 @@ #include <prim/seadSafeString.h> #include <prim/seadTypedBitFlag.h> #include <thread/seadCriticalSection.h> +#include "Game/Cooking/cookManager.h" #include "KingSystem/Utils/Types.h" namespace al { @@ -150,24 +151,33 @@ struct CookTagInfo { class PouchItem { public: struct CookData { - f32 getStaminaRecoverValue() const { return f32(mStaminaRecoverY) * 30.0f; } - void setStaminaRecoverX(int x) { mStaminaRecoverX = x; } - void setStaminaRecoverY(int y) { mStaminaRecoverY = y; } - void setCookEffect1(int effect) { mCookEffect1 = effect; } - void setCookEffect0(const sead::Vector2f& effect) { mCookEffect0 = effect; } - - int mStaminaRecoverX; - int mStaminaRecoverY; - int mCookEffect1; - sead::Vector2f mCookEffect0; + f32 getStaminaRecoverValue() const { return f32(mEffectDuration) * 30.0f; } + void setHealthRecover(int hp) { mHealthRecover = hp; } + void setEffectDuration(int seconds) { mEffectDuration = seconds; } + void setSellPrice(int price) { mSellPrice = price; } + void setEffect(const sead::Vector2f& effect) { mEffect = effect; } + CookEffectId getEffect() const { return static_cast<CookEffectId>(mEffect.x); } + f32 getEffectId() const { return mEffect.x; } + f32 getEffectLevel() const { return mEffect.y; } + + int mHealthRecover; + int mEffectDuration; // for potions, in seconds + int mSellPrice; + + /// x - CookEffectId enum, but stored as f32 + /// y - level (1.0f, 2.0f, or 3.0f) + sead::Vector2f mEffect; }; struct WeaponData { - u32 mAddValue; - u32 b; - u32 mAddType; - u32 d; - u32 e; + u32 mModifierValue; + u32 mUnused; + u32 mModifier; + sead::Vector2f mEffectUnused; + + sead::TypedBitFlag<act::WeaponModifier> getModifier() const { + return sead::TypedBitFlag<act::WeaponModifier>{mModifier}; + } }; PouchItem(); @@ -198,26 +208,26 @@ public: WeaponData& getWeaponData() { return mData.weapon; } const WeaponData& getWeaponData() const { return mData.weapon; } - sead::TypedBitFlag<act::WeaponModifier> getWeaponAddFlags() const { + sead::TypedBitFlag<act::WeaponModifier> getWeaponModifier() const { if (!isWeapon()) return {}; - return sead::TypedBitFlag<act::WeaponModifier>{mData.weapon.mAddType}; + return mData.weapon.getModifier(); } - u32 getWeaponAddValue() const { + u32 getWeaponModifierValue() const { if (!isWeapon()) return 0; - return mData.weapon.mAddValue; + return mData.weapon.mModifierValue; } - void setWeaponAddType(u32 type) { + void setWeaponModifier(u32 type) { if (isWeapon()) - mData.weapon.mAddType = type; + mData.weapon.mModifier = type; } - void setWeaponAddValue(u32 value) { + void setWeaponModifierValue(u32 value) { if (isWeapon()) - mData.weapon.mAddValue = value; + mData.weapon.mModifierValue = value; } static auto getListNodeOffset() { return offsetof(PouchItem, mListNode); } |
