diff options
Diffstat (limited to 'src/Game/UI/uiUtils.cpp')
| -rw-r--r-- | src/Game/UI/uiUtils.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Game/UI/uiUtils.cpp b/src/Game/UI/uiUtils.cpp index 3d4e4979..839f3336 100644 --- a/src/Game/UI/uiUtils.cpp +++ b/src/Game/UI/uiUtils.cpp @@ -1,6 +1,6 @@ #include "Game/UI/uiUtils.h" #include "Game/AOC/aocHardModeManager.h" -#include "Game/Actor/Damage/dmgInfoManager.h" +#include "Game/Actor/Damage/actDamageInfoMgr.h" #include "Game/Actor/actPlayerCreateMgr.h" #include "Game/Actor/actWeapon.h" #include "Game/UI/uiPauseMenuDataMgr.h" @@ -56,7 +56,7 @@ void getWeaponStats(const PouchItem& item, WeaponStats* stats) { } else if (isMasterSwordItem(item)) { int power = 0; if (item.getValue() > 0) { - const bool is_true_form = dmg::DamageInfoMgr::instance()->isTrueFormMasterSword(); + const bool is_true_form = act::DamageInfoMgr::instance()->isTrueFormMasterSword(); auto* info_ = ksys::act::InfoData::instance(); const char* name = item.getName().cstr(); if (is_true_form) { @@ -69,7 +69,7 @@ void getWeaponStats(const PouchItem& item, WeaponStats* stats) { stats->power = power; } else if (isOneHitObliteratorActorName(item.getName())) { - stats->power = dmg::DamageInfoMgr::instance()->isOneHitObliteratorActive() ? 99999 : 1; + stats->power = act::DamageInfoMgr::instance()->isOneHitObliteratorActive() ? 99999 : 1; } else { stats->power = ksys::act::getAttackPower(ksys::act::InfoData::instance(), item.getName().cstr()); |
