summaryrefslogtreecommitdiff
path: root/src/Game/UI/uiUtils.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/Game/UI/uiUtils.cpp')
-rw-r--r--src/Game/UI/uiUtils.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/Game/UI/uiUtils.cpp b/src/Game/UI/uiUtils.cpp
index 3d4e4979..839f3336 100644
--- a/src/Game/UI/uiUtils.cpp
+++ b/src/Game/UI/uiUtils.cpp
@@ -1,6 +1,6 @@
#include "Game/UI/uiUtils.h"
#include "Game/AOC/aocHardModeManager.h"
-#include "Game/Actor/Damage/dmgInfoManager.h"
+#include "Game/Actor/Damage/actDamageInfoMgr.h"
#include "Game/Actor/actPlayerCreateMgr.h"
#include "Game/Actor/actWeapon.h"
#include "Game/UI/uiPauseMenuDataMgr.h"
@@ -56,7 +56,7 @@ void getWeaponStats(const PouchItem& item, WeaponStats* stats) {
} else if (isMasterSwordItem(item)) {
int power = 0;
if (item.getValue() > 0) {
- const bool is_true_form = dmg::DamageInfoMgr::instance()->isTrueFormMasterSword();
+ const bool is_true_form = act::DamageInfoMgr::instance()->isTrueFormMasterSword();
auto* info_ = ksys::act::InfoData::instance();
const char* name = item.getName().cstr();
if (is_true_form) {
@@ -69,7 +69,7 @@ void getWeaponStats(const PouchItem& item, WeaponStats* stats) {
stats->power = power;
} else if (isOneHitObliteratorActorName(item.getName())) {
- stats->power = dmg::DamageInfoMgr::instance()->isOneHitObliteratorActive() ? 99999 : 1;
+ stats->power = act::DamageInfoMgr::instance()->isOneHitObliteratorActive() ? 99999 : 1;
} else {
stats->power =
ksys::act::getAttackPower(ksys::act::InfoData::instance(), item.getName().cstr());