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path: root/src/KingSystem/ActorSystem/actActorUtil.cpp
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-rw-r--r--src/KingSystem/ActorSystem/actActorUtil.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/KingSystem/ActorSystem/actActorUtil.cpp b/src/KingSystem/ActorSystem/actActorUtil.cpp
index 443e4046..75de3637 100644
--- a/src/KingSystem/ActorSystem/actActorUtil.cpp
+++ b/src/KingSystem/ActorSystem/actActorUtil.cpp
@@ -533,8 +533,8 @@ bool isAirOctaWoodPlatformDlc(const sead::SafeString& name) {
}
void getRevivalGridPosition(const sead::Vector3f& pos, int* col1, int* row1, int* col2, int* row2) {
- const int col = sead::clamp((int(pos.x) + 5000) / 1000, 0, 9);
- const int row = sead::clamp((int(pos.z) + 4000) / 1000, 0, 7);
+ const int col = sead::Mathi::clamp((int(pos.x) + 5000) / 1000, 0, 9);
+ const int row = sead::Mathi::clamp((int(pos.z) + 4000) / 1000, 0, 7);
const auto x = (float(col) + 0.5f) * 1000.0f - 5000.0f;
const auto z = (float(row) + 0.5f) * 1000.0f - 4000.0f;