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-rw-r--r--src/KingSystem/Physics/StaticCompound/physStaticCompound.cpp122
1 files changed, 121 insertions, 1 deletions
diff --git a/src/KingSystem/Physics/StaticCompound/physStaticCompound.cpp b/src/KingSystem/Physics/StaticCompound/physStaticCompound.cpp
index 59abc724..97fc491e 100644
--- a/src/KingSystem/Physics/StaticCompound/physStaticCompound.cpp
+++ b/src/KingSystem/Physics/StaticCompound/physStaticCompound.cpp
@@ -2,10 +2,15 @@
#include <Havok/Common/Serialize/Util/hkNativePackfileUtils.h>
#include <Havok/Common/Serialize/Util/hkRootLevelContainer.h>
#include <Havok/Physics2012/Utilities/Serialize/hkpPhysicsData.h>
+#include <heap/seadHeapMgr.h>
+#include <prim/seadScopedLock.h>
#include "KingSystem/Physics/StaticCompound/physStaticCompoundInfo.h"
+#include "KingSystem/Physics/StaticCompound/physStaticCompoundMgr.h"
#include "KingSystem/Physics/StaticCompound/physStaticCompoundRigidBodyGroup.h"
+#include "KingSystem/Physics/System/physSystem.h"
#include "KingSystem/Utils/Debug.h"
#include "KingSystem/Utils/HeapUtil.h"
+#include "KingSystem/Utils/SafeDelete.h"
namespace ksys::phys {
@@ -15,7 +20,29 @@ constexpr int NumBodyGroups = 16 + 1;
StaticCompound::StaticCompound() = default;
StaticCompound::~StaticCompound() {
- // FIXME
+ System::instance()->getStaticCompoundMgr()->removeStaticCompound(this);
+ mFlags.reset(Flag::Initialised);
+
+ {
+ sead::ScopedCurrentHeapSetter heap_setter{mHeap};
+ mFieldBodyGroups.freeBuffer();
+ mMapObjects.freeBuffer();
+ }
+
+ if (mContainerBuffer) {
+ hkNativePackfileUtils::unloadInPlace(mContainerBuffer, mContainerBufferSize);
+ mContainerBuffer = nullptr;
+ mContainerBufferSize = 0;
+ }
+
+ if (mBuffer) {
+ hkNativePackfileUtils::unloadInPlace(mBuffer, mBufferSize);
+ mBuffer = nullptr;
+ mBufferSize = 0;
+ mStaticCompoundInfo = nullptr;
+ }
+
+ util::safeDeleteHeap(mHeap);
}
void StaticCompound::doCreate_(u8* buffer, u32 buffer_size, sead::Heap* parent_heap) {
@@ -62,6 +89,75 @@ void StaticCompound::doCreate_(u8* buffer, u32 buffer_size, sead::Heap* parent_h
mHeap->adjust();
}
+bool StaticCompound::finishParsing_() {
+ mFlags.set(Flag::Initialised);
+ mMapObjects.fill(nullptr);
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i)
+ mFieldBodyGroups[i].enableAllInstancesAndShapeKeys();
+
+ System::instance()->getStaticCompoundMgr()->addStaticCompound(this);
+ return true;
+}
+
+bool StaticCompound::m7_() {
+ if (isAnyRigidBodyAddedToWorld() || isAnyRigidBodyAddedOrBeingAddedToWorld()) {
+ removeFromWorld();
+ // We cannot unload this resource immediately.
+ return false;
+ }
+
+ System::instance()->getStaticCompoundMgr()->removeStaticCompound(this);
+ mFlags.reset(Flag::Initialised);
+ return true;
+}
+
+bool StaticCompound::isAnyRigidBodyAddedToWorld() const {
+ auto lock = sead::makeScopedLock(mCS);
+
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i) {
+ if (mFieldBodyGroups[i].isAnyRigidBodyAddedToWorld())
+ return true;
+ }
+
+ return false;
+}
+
+bool StaticCompound::isAnyRigidBodyAddedOrBeingAddedToWorld() const {
+ auto lock = sead::makeScopedLock(mCS);
+
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i) {
+ if (mFieldBodyGroups[i].isAnyRigidBodyBeingAddedToWorld() ||
+ mFieldBodyGroups[i].isAnyRigidBodyAddedToWorld()) {
+ return true;
+ }
+ }
+
+ return false;
+}
+
+void StaticCompound::removeFromWorld() {
+ auto lock = sead::makeScopedLock(mCS);
+
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i)
+ mFieldBodyGroups[i].removeFromWorld();
+}
+
+void StaticCompound::addToWorld() {
+ auto lock = sead::makeScopedLock(mCS);
+
+ resetExtraTransformsAndApply();
+
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i)
+ mFieldBodyGroups[i].addToWorld();
+}
+
+void StaticCompound::removeFromWorldImmediately() {
+ auto lock = sead::makeScopedLock(mCS);
+
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i)
+ mFieldBodyGroups[i].removeFromWorldImmediately();
+}
+
int StaticCompound::setMapObject(u32 hash_id, u32 srt_hash, map::Object* object) {
int idx = mStaticCompoundInfo->getActorIdx(hash_id, srt_hash);
if (idx >= 0 && idx < mMapObjects.size())
@@ -98,6 +194,30 @@ bool StaticCompound::disableCollision(int actor_idx, bool x) {
return true;
}
+void StaticCompound::processUpdates() {
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i)
+ mFieldBodyGroups[i].processUpdates();
+}
+
+void StaticCompound::recomputeTransformMatrix() {
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i)
+ mFieldBodyGroups[i].recomputeTransformMatrix();
+}
+
+void StaticCompound::applyExtraTransforms(const sead::Matrix34f& mtx) {
+ if (mtx == mMtx)
+ return;
+
+ mMtx = mtx;
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i)
+ mFieldBodyGroups[i].applyExtraTransforms();
+}
+
+void StaticCompound::resetExtraTransformsAndApply() {
+ for (int i = 0, n = mFieldBodyGroups.size(); i < n; ++i)
+ mFieldBodyGroups[i].resetExtraTransformsAndApply();
+}
+
StaticCompoundRigidBodyGroup* StaticCompound::getFieldBodyGroup(int idx) {
return &mFieldBodyGroups[idx];
}