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-rw-r--r--src/KingSystem/Physics/System/physSystem.cpp21
1 files changed, 21 insertions, 0 deletions
diff --git a/src/KingSystem/Physics/System/physSystem.cpp b/src/KingSystem/Physics/System/physSystem.cpp
index ef55e1f1..acc926fc 100644
--- a/src/KingSystem/Physics/System/physSystem.cpp
+++ b/src/KingSystem/Physics/System/physSystem.cpp
@@ -1,4 +1,6 @@
#include "KingSystem/Physics/System/physSystem.h"
+#include <heap/seadHeap.h>
+#include <thread/seadThread.h>
#include "KingSystem/Physics/Cloth/physClothResource.h"
#include "KingSystem/Physics/Ragdoll/physRagdollControllerKeyList.h"
#include "KingSystem/Physics/Ragdoll/physRagdollResource.h"
@@ -16,6 +18,7 @@
#include "KingSystem/Physics/System/physRayCastRequestMgr.h"
#include "KingSystem/Physics/System/physSensorGroupFilter.h"
#include "KingSystem/Physics/System/physSystemData.h"
+#include "KingSystem/Physics/physHavokMemoryAllocator.h"
#include "KingSystem/Resource/resEntryFactory.h"
#include "KingSystem/Resource/resSystem.h"
@@ -133,4 +136,22 @@ RagdollControllerKeyList* System::getRagdollCtrlKeyList() const {
return mSystemData->getRagdollCtrlKeyList();
}
+bool System::isHavokMainHeapOom() const {
+ return static_cast<f32>(mHavokAllocator->getHeapFreeSize()) /
+ static_cast<f32>(mHavokAllocator->getHeapSize()) <
+ 0.05f;
+}
+
+sead::Heap* System::getPhysicsTempHeap(LowPriority low_priority) const {
+ if (low_priority != LowPriority::No ||
+ sead::ThreadMgr::instance()->getCurrentThread()->getPriority() >
+ sead::Thread::cDefaultPriority)
+ return mPhysicsTempLowHeap;
+
+ if (mPhysicsTempDefaultHeap->getMaxAllocatableSize(8) <= 0x2800)
+ mPhysicsTempDefaultHeap->dump();
+
+ return mPhysicsTempDefaultHeap;
+}
+
} // namespace ksys::phys