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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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2022-03-05
ksys/phys: Finish ContactListener
Léo Lam
2022-03-04
lib: Update sead
Léo Lam
2022-03-04
ksys: Add CoreInfo to avoid hardcoding number of cores everywhere
Léo Lam
2022-03-03
ksys: Move CollisionMasks out of RigidBody so it can be forward declared
Léo Lam
2022-03-03
Add more Havok prereqs for ContactListener
Léo Lam
2022-03-03
ksys/phys: Add more ContactListener functions and Havok prereqs
Léo Lam
2022-03-03
Havok: Fix class/struct mismatches
Léo Lam
2022-03-03
ksys/phys: Fix accuracy issue for storeToVec3
Léo Lam
2022-03-02
ksys/phys: ContactPointInfoEx -> ContactLayerContactPointInfo
Léo Lam
2022-03-01
ksys/phys: Add ContactLayerCollisionInfo
Léo Lam
2022-03-01
ksys/phys: Add RigidBody::setCollisionInfo
Léo Lam
2022-03-01
ksys/phys: Unify ContactPointInfo/CollisionInfo with InstanceSet
Léo Lam
2022-03-01
ksys/phys: Add CollisionInfo
Léo Lam
2022-03-01
ksys: Rename RigidContactPoints to match param files
Léo Lam
2022-03-01
ksys/phys: Add some ContactListener prerequisites
Léo Lam
2022-03-01
ksys/phys: SensorCollisionMask layer2 -> ignored_layer
Léo Lam
2022-03-01
ksys/phys: Finish SensorGroupFilter
Léo Lam
2022-02-28
ksys/phys: Rename collision filter info structs for more clarity
Léo Lam
2022-02-28
ksys: Add constants NumRegular{Entity,Sensor}Layers to reduce magic numbers
Léo Lam
2022-02-28
ksys/phys: Start implementing SensorGroupFilter
Léo Lam
2022-02-28
ksys/phys: Add more EntityGroupFilter functions
Léo Lam
2022-02-27
UI/PauseMenuDataMgr: Use getItems() instead of mItemLists.list1
Léo Lam
2022-02-27
Match PauseMenuDataMgr::removeGrabbedItem
Léo Lam
2022-02-27
Rename PauseMenuDataMgr addGrabbedItem to removeGrabbedItem
Léo Lam
2022-02-27
Revert "Add #ifdef declarations for NON_MATCHING code"
Léo Lam
2022-02-26
Add PauseMenuDataMgr::grabbedItemStuff() (#88)
savage13
2022-02-26
Add PauseMenuDataMgr::x_28 (#87)
savage13
2022-02-26
Match two small functions in PauseMenuDataMgr (#86)
savage13
2022-02-20
PlacementMap: Add x_0, x_4(); change u16 mStaticCompoundId to s16 mStaticComp...
savage13
2022-02-19
getDragonItemDropPosition (#84)
savage13
2022-02-13
Merge pull request #83 from h1k421/feature/agl-init-func-map
Léo Lam
2022-02-13
Add all missing names for agl::Initialize
Hikari
2022-02-13
lib: Update nnSdk and agl headers
Léo Lam
2022-02-13
Mark more Havok functions as library functions
Léo Lam
2022-02-13
ksys/phys: Add CharacterControllerParam shape creation
Léo Lam
2022-02-13
ksys/phys: Move common headers (Defines, MaterialMask) out of System/
Léo Lam
2022-02-13
ksys/phys: Finish RigidBodyParam (add createEntityShapeBody)
Léo Lam
2022-02-13
ksys/phys: Finish RigidBodyFromShape (add factory functions)
Léo Lam
2022-02-13
ksys/phys: Merge RigidBodyFactory into RigidBodyFromShape
Léo Lam
2022-02-13
ksys/phys: Implement RigidBodyParam::createRigidBody
Léo Lam
2022-02-13
Fix matching issue in ksys::phys::motionTypeFromText
Léo Lam
2022-02-12
ksys/phys: Finish RigidBodyFromShape
Léo Lam
2022-02-12
data: Add some phys:: RTTI functions
Léo Lam
2022-02-12
ksys/phys: Implement ListShapeRigidBody
Léo Lam
2022-02-12
ksys/phys: Add ListShape
Léo Lam
2022-02-12
ksys/phys: Declare factory functions for SphereShape/SphereRigidBody
Léo Lam
2022-02-10
ksys/phys: Implement PolytopeRigidBody
Léo Lam
2022-02-10
ksys/phys: Implement parts of PolytopeShape::updateHavokShape
Léo Lam
2022-02-10
ksys/phys: Add most of PolytopeShape
Léo Lam
2022-02-10
data: Fix two functions being marked as WIP instead of non-matching
Léo Lam
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