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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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2022-01-21
ksys/phys: Start adding ContactListener
Léo Lam
2022-01-21
ksys/phys: Rename MemSystem to System
Léo Lam
2022-01-21
ksys/phys: Add one more RigidBody function
Léo Lam
2022-01-20
Sync function list with IDB (add a bunch of Havok names)
Léo Lam
2022-01-20
Havok: Add hkpBroadPhaseBorder
Léo Lam
2022-01-20
Havok: Add Physics2012 world listener interfaces
Léo Lam
2022-01-20
Havok: Add hkpContactListener and related events
Léo Lam
2022-01-20
Havok: Add hkpWorld
Léo Lam
2022-01-20
Havok: Add hkpSimulation
Léo Lam
2022-01-20
Added missing include for sead::Buffer
Brian Savage
2022-01-20
Use sead::Buffer<PlacementMap>
Brian Savage
2022-01-20
Further fixes to variables types
Brian Savage
2022-01-20
Havok: Add missing hkArray constructor
Léo Lam
2022-01-20
Havok: Add hkpSimulationIsland
Léo Lam
2022-01-20
Havok: Add hkpAction
Léo Lam
2022-01-20
Havok: Add hkpAgentNnTrack stub
Léo Lam
2022-01-20
Havok: Add hkpConstraintOwner
Léo Lam
2022-01-19
Moved functions to correct places/files, formatting
Brian Savage
2022-01-20
Havok: Move hkpConstraintInstance to the correct folder
Léo Lam
2022-01-19
Havok: Add hkpConstraintInternal stub and getters/setters
Léo Lam
2022-01-19
ksys/phys: Update some RigidBody flag names for clarity
Léo Lam
2022-01-18
Add PlacementMap, stubs: PlacementMapMgr and PlacementMapMgrMapArray
Brian Savage
2022-01-19
ksys/phys: Rename flag 0x80 to RigidBody::Flag::HighQualityCollidable
Léo Lam
2022-01-19
ksys/phys: Add even more RigidBody functions
Léo Lam
2022-01-18
ksys/phys: Mark RigidBody::m9 as pure virtual
Léo Lam
2022-01-18
ksys/phys: Add more RigidBody functions
Léo Lam
2022-01-18
Sync function list with IDB
Léo Lam
2022-01-17
ksys/phys: Add more RigidBody functions and Havok utils
Léo Lam
2022-01-17
Havok: Add hkpConstraintInstance stub
Léo Lam
2022-01-17
ksys/phys: Add more RigidBody functions
Léo Lam
2022-01-17
ksys/phys: Add RigidBody::isEntity to make certain checks clearer
Léo Lam
2022-01-17
ksys/phys: Rename MotionAccessor classes to reflect entity/sensor split
Léo Lam
2022-01-17
ksys/phys: Rename RigidBody "isMassScaling" mode to "isSensor"
Léo Lam
2022-01-17
ksys/phys: Add a bunch of easy RigidBody functions
Léo Lam
2022-01-17
Sync function list with IDB
Léo Lam
2022-01-17
ksys/phys: Add easy RigidBodyRequestMgr functions
Léo Lam
2022-01-16
ksys/phys: Start adding RigidBodyRequestMgr
Léo Lam
2022-01-16
ksys/util: Add LockFreeQueue
Léo Lam
2022-01-16
ksys: Declutter Utils by creating new Utils/Container folder
Léo Lam
2022-01-16
ksys/phys: Move RigidBodyRequestMgr to its own header
Léo Lam
2022-01-16
ksys/phys: Add two RigidBody init functions (and prerequisites)
Léo Lam
2022-01-16
Havok: Add hkVector4f::load
Léo Lam
2022-01-16
Havok: Add hkpFixedRigidMotion
Léo Lam
2022-01-16
Havok: Add a convenience function to get a zero hkVector4f
Léo Lam
2022-01-16
ksys/phys: Add prerequisites for RigidBody (RigidBodyParam fixes)
Léo Lam
2022-01-16
ksys/phys: Finish RigidBodyMotionProxy
Léo Lam
2022-01-16
Havok: Fix missing parenthesis in comment
Léo Lam
2022-01-16
Havok: Add quaternion multiplication
Léo Lam
2022-01-16
Havok: Fix matching issue in hkVector4f::set
Léo Lam
2022-01-16
Havok: Fix hkVector4f::dot after hkSimdFloat32 storage type change
Léo Lam
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