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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Author
2022-01-16
Havok: Implement common operations for hkSimdFloat32
Léo Lam
2022-01-16
Havok: Simplify hkSimdFloat32 by always using a vector type
Léo Lam
2022-01-16
Havok: Use a typedef for hkSimdFloat32 storage type
Léo Lam
2022-01-16
tools: Update common
Léo Lam
2022-01-15
ksys/phys: Fix #include type for Havok header
Léo Lam
2022-01-15
ksys/phys: Finish RigidBodyMotion
Léo Lam
2022-01-15
Havok: Add hkpSphereMotion
Léo Lam
2022-01-15
Havok: Add hkpBoxMotion
Léo Lam
2022-01-15
ksys/phys: Rename flags for clarity in RigidBody
Léo Lam
2022-01-15
ksys/phys: Remove useless semicolon
Léo Lam
2022-01-15
ksys/phys: Add remaining RigidBodyMotionProxy functions (except one)
Léo Lam
2022-01-14
Havok: Add hkMathHeaderConstants
Léo Lam
2022-01-14
Havok: Add quaternion component access functions
Léo Lam
2022-01-14
Havok: Fix typos in hkVector4f::_setRotatedDir
Léo Lam
2022-01-14
ksys/phys: Fix indirect <cstring> include in RigidBodyMotion
Léo Lam
2022-01-14
Sync function list with IDB
Léo Lam
2022-01-14
ksys/phys: Start adding RigidBodyMotion
Léo Lam
2022-01-14
Havok: Fix hkpMotion::getMassInv() return type
Léo Lam
2022-01-14
lib: Update sead
Léo Lam
2022-01-14
Havok: Fix hkSimdFloat32 for Neon
Léo Lam
2022-01-13
Havok: Silence hkHalf copy constructor warning
Léo Lam
2022-01-13
ksys/phys: Rename getMotionInfo to getMotionType for clarity
Léo Lam
2022-01-13
Havok: Fix matching issue in copy assignment operator for hkVector4f
Léo Lam
2022-01-13
Havok: Fix various hkpMotion setters
Léo Lam
2022-01-13
Havok: Add hkVector4f::allEqual
Léo Lam
2022-01-13
Sync function list with IDB
Léo Lam
2022-01-13
Havok: Fix includes in hkSweptTransformf.h
Léo Lam
2022-01-13
ksys/phys: Make MotionAccessor's getMotion less ambiguous
Léo Lam
2022-01-13
ksys/phys: Start adding RigidBodyMotionProxy
Léo Lam
2022-01-13
lib: Update sead
Léo Lam
2022-01-13
Revert "Havok: Fix signature of hkpRigidBody::updateCachedShapeInfo"
Léo Lam
2022-01-13
ksys/phys: Rewrite toMtx34 without using intrinsics
Léo Lam
2022-01-13
ksys/phys: Rename RigidBodyParamView to RigidBodyInstanceParam for clarity
Léo Lam
2022-01-13
Havok: Add more hkTransformf functions
Léo Lam
2022-01-13
ksys/phys: Fix a nasty typo in toHkQuat
Léo Lam
2022-01-12
ksys/phys: Rename two MotionAccessor functions for clarity
Léo Lam
2022-01-12
tools: Update common
Léo Lam
2022-01-12
Havok/hkVector4f: Add dot, setDot, lengthSquared
Léo Lam
2022-01-12
Havok: Fix signature of hkpRigidBody::updateCachedShapeInfo
Léo Lam
2022-01-11
Sync function list with IDB
Léo Lam
2022-01-11
ksys/phys: Add 3 easy RigidBody functions and fix some types
Léo Lam
2022-01-11
ksys/phys: Rename RigidBody::Flag1 to RigidBody::Flag
Léo Lam
2022-01-11
Fix name conflicts in the function CSV
Léo Lam
2022-01-11
Add placeholder function names from the IDB
Léo Lam
2022-01-11
Add missing functions to the function CSV
Léo Lam
2022-01-10
ksys/phys: Add RigidBodyAccessor
Léo Lam
2022-01-09
Havok: Add some basic hkVector4fComparison ops
Léo Lam
2022-01-09
Havok: Add more hkVector4f functions
Léo Lam
2022-01-08
Havok: Add hkpRigidBody and hkpMotion getters/setters
Léo Lam
2022-01-07
ksys/phys: Remove obsolete comment
Léo Lam
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