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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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2022-01-16
ksys: Declutter Utils by creating new Utils/Container folder
Léo Lam
2022-01-16
ksys/phys: Move RigidBodyRequestMgr to its own header
Léo Lam
2022-01-16
ksys/phys: Add two RigidBody init functions (and prerequisites)
Léo Lam
2022-01-16
Havok: Add hkVector4f::load
Léo Lam
2022-01-16
Havok: Add hkpFixedRigidMotion
Léo Lam
2022-01-16
Havok: Add a convenience function to get a zero hkVector4f
Léo Lam
2022-01-16
ksys/phys: Add prerequisites for RigidBody (RigidBodyParam fixes)
Léo Lam
2022-01-16
ksys/phys: Finish RigidBodyMotionProxy
Léo Lam
2022-01-16
Havok: Fix missing parenthesis in comment
Léo Lam
2022-01-16
Havok: Add quaternion multiplication
Léo Lam
2022-01-16
Havok: Fix matching issue in hkVector4f::set
Léo Lam
2022-01-16
Havok: Fix hkVector4f::dot after hkSimdFloat32 storage type change
Léo Lam
2022-01-16
Havok: Implement common operations for hkSimdFloat32
Léo Lam
2022-01-16
Havok: Simplify hkSimdFloat32 by always using a vector type
Léo Lam
2022-01-16
Havok: Use a typedef for hkSimdFloat32 storage type
Léo Lam
2022-01-16
tools: Update common
Léo Lam
2022-01-15
ksys/phys: Fix #include type for Havok header
Léo Lam
2022-01-15
ksys/phys: Finish RigidBodyMotion
Léo Lam
2022-01-15
Havok: Add hkpSphereMotion
Léo Lam
2022-01-15
Havok: Add hkpBoxMotion
Léo Lam
2022-01-15
ksys/phys: Rename flags for clarity in RigidBody
Léo Lam
2022-01-15
ksys/phys: Remove useless semicolon
Léo Lam
2022-01-15
ksys/phys: Add remaining RigidBodyMotionProxy functions (except one)
Léo Lam
2022-01-14
Havok: Add hkMathHeaderConstants
Léo Lam
2022-01-14
Havok: Add quaternion component access functions
Léo Lam
2022-01-14
Havok: Fix typos in hkVector4f::_setRotatedDir
Léo Lam
2022-01-14
ksys/phys: Fix indirect <cstring> include in RigidBodyMotion
Léo Lam
2022-01-14
Sync function list with IDB
Léo Lam
2022-01-14
ksys/phys: Start adding RigidBodyMotion
Léo Lam
2022-01-14
Havok: Fix hkpMotion::getMassInv() return type
Léo Lam
2022-01-14
lib: Update sead
Léo Lam
2022-01-14
Havok: Fix hkSimdFloat32 for Neon
Léo Lam
2022-01-13
Havok: Silence hkHalf copy constructor warning
Léo Lam
2022-01-13
ksys/phys: Rename getMotionInfo to getMotionType for clarity
Léo Lam
2022-01-13
Havok: Fix matching issue in copy assignment operator for hkVector4f
Léo Lam
2022-01-13
Havok: Fix various hkpMotion setters
Léo Lam
2022-01-13
Havok: Add hkVector4f::allEqual
Léo Lam
2022-01-13
Sync function list with IDB
Léo Lam
2022-01-13
Havok: Fix includes in hkSweptTransformf.h
Léo Lam
2022-01-13
ksys/phys: Make MotionAccessor's getMotion less ambiguous
Léo Lam
2022-01-13
ksys/phys: Start adding RigidBodyMotionProxy
Léo Lam
2022-01-13
lib: Update sead
Léo Lam
2022-01-13
Revert "Havok: Fix signature of hkpRigidBody::updateCachedShapeInfo"
Léo Lam
2022-01-13
ksys/phys: Rewrite toMtx34 without using intrinsics
Léo Lam
2022-01-13
ksys/phys: Rename RigidBodyParamView to RigidBodyInstanceParam for clarity
Léo Lam
2022-01-13
Havok: Add more hkTransformf functions
Léo Lam
2022-01-13
ksys/phys: Fix a nasty typo in toHkQuat
Léo Lam
2022-01-12
ksys/phys: Rename two MotionAccessor functions for clarity
Léo Lam
2022-01-12
tools: Update common
Léo Lam
2022-01-12
Havok/hkVector4f: Add dot, setDot, lengthSquared
Léo Lam
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