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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Author
2020-12-05
ksys/act: Start implementing AIClassDef
Léo Lam
2020-12-05
ksys/act: Start adding base Query class
Léo Lam
2020-12-04
ksys/act: Implement even more ActorUtil functions
Léo Lam
2020-12-03
ksys/act: Implement more ActorUtil functions
Léo Lam
2020-12-02
ksys/act: Implement ActorUtil placement functions
Léo Lam
2020-12-02
ksys/act: Implement ActorUtil "has tag" functions
Léo Lam
2020-12-02
ksys/act: Don't use Tag as argument as it causes matching diffs
Léo Lam
2020-12-02
ksys/act: Add ActorUtil header (and one function implementation)
Léo Lam
2020-11-24
partially implement ecosystem
theo3
2020-11-24
Merge pull request #18 from h1k421/feature/nvn-loadcprocs
Léo Lam
2020-11-23
Add nvnLoadCProcs mapping to uking_functions.csv
Hikari
2020-11-22
Merge pull request #17 from h1k421/feature/nvn-pfnc
Léo Lam
2020-11-22
Map all NVN function pointers in data_symbols.csv
Hikari
2020-11-22
ksys/act: Add more InfoData functions
Léo Lam
2020-11-21
expheap: Add :allocFromHead_(unsigned long), isEmpty, isFreeable, isResizable...
Hikari
2020-11-17
ksys/act: Add several more InfoData functions
Léo Lam
2020-11-16
Merge branch 'master' into placement
notyourav
2020-11-16
implement map::Object getters
theo3
2020-11-16
ksys/act: Fix one matching issue
Léo Lam
2020-11-16
ksys/act: Start adding ActorInfoData
Léo Lam
2020-11-15
data: Add missing functions
Léo Lam
2020-11-15
ksys/act: Implement async ActorParamMgr functions
Léo Lam
2020-11-14
ksys/act: Implement more ActorParamMgr functions
Léo Lam
2020-11-14
ksys/res: Add AttClient header
Léo Lam
2020-11-14
ksys/utils/byaml: First iteration of implementation.
Wildex999
2020-11-13
ksys/res: Add ASList header
Léo Lam
2020-11-13
ksys/res: Add UMii
Léo Lam
2020-11-13
ksys/res: Add ModelList (incomplete)
Léo Lam
2020-11-12
ksys/res: Add TempResourceLoader
Léo Lam
2020-11-12
ksys/res: Add ArchiveWork
Léo Lam
2020-11-11
ksys/act: Implement more ActorParamMgr functions
Léo Lam
2020-11-11
tools: Add support for data symbol checking for GOT entries
Léo Lam
2020-11-11
ksys/gdt: Implement Manager increase functions
Léo Lam
2020-11-11
Add decompiled GameData functions to CSV
Léo Lam
2020-11-11
ksys/gdt: Add reset wrappers to Manager and CommonFlags
Léo Lam
2020-11-11
data: Add missing functions
Léo Lam
2020-11-10
ksys/res: Fix missing destructor for Resource
Léo Lam
2020-11-10
data: Add functions that were missed because of IDA's function tail system
Léo Lam
2020-11-10
data: Add several gdt functions that were missed
Léo Lam
2020-11-10
ksys/gdt: Fix "no check, force" setters for vector flags
Léo Lam
2020-11-10
Add most GameData CommonFlags functions to CSV
Léo Lam
2020-11-09
tools: Add script to automatically identify matches
Léo Lam
2020-11-09
ksys/gdt: Fix array getters/setters being generated incorrectly
Léo Lam
2020-11-09
ksys/gdt: Fix Manager setter wrappers for string types
Léo Lam
2020-11-09
ksys/gdt: Add getFlagGenericBool/S32
Léo Lam
2020-11-09
ksys/gdt: Do not inline gdtCommonFlagsUtils functions
Léo Lam
2020-11-08
Add ActorCapture factory to CSV
Léo Lam
2020-11-08
ksys: Add remaining ActorCapture functions to CSV
Léo Lam
2020-11-08
ksys/act: Start adding ActorCaptureMgr
Léo Lam
2020-11-08
ksys/act: Implement final non-dev-only ActorParam function
Léo Lam
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