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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Author
2021-07-30
tools: Add a new, optimized check tool
Léo Lam
2021-07-30
Remove expected/
Léo Lam
2021-06-17
ksys/evt: Add ResourceTimeline
Léo Lam
2021-05-28
lib: Update EventFlow (add MetaDataPack)
Léo Lam
2021-03-20
ksys/res: Implement BoneControl
Léo Lam
2021-03-20
ksys/res: Finish implementing ModelList
Léo Lam
2021-03-18
ksys/act: Add more BaseProcMgr functions
Léo Lam
2021-02-07
ksys/act: Implement remaining BaseProc functions
Léo Lam
2021-02-03
ksys: Add MessageBroker and finish MessageDispatcher
Léo Lam
2021-02-02
ksys: Mark MessageDispatcher::update as non-matching
Léo Lam
2021-01-27
ksys: Start adding more VFR utils
Léo Lam
2021-01-21
uking/ui: Add more PauseMenuDataMgr functions
Léo Lam
2020-11-16
implement map::Object getters
theo3
2020-11-11
ksys/act: Implement more ActorParamMgr functions
Léo Lam
2020-11-08
ksys/act: Fix matching issue in ActorParam
Léo Lam
2020-11-08
ksys/act: Implement a couple more ActorParam functions
Léo Lam
2020-11-04
ksys/gdt: Start adding GameDataMgr
Léo Lam
2020-11-03
ksys/res: Add GameSaveData
Léo Lam
2020-11-01
tools/check: Fix adrp_pair_registers not being updated for identical instruct...
Léo Lam
2020-11-01
Compare non-matching functions against expected output
Léo Lam