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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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2022-07-01
ksys/phys: Start adding RagdollController
Léo Lam
2022-03-27
Havok: Add more ragdoll header stubs
Léo Lam
2022-03-27
Havok: Add ragdoll stuff
Léo Lam
2022-03-20
Havok: Fix placement new in hkArrayUtil
Léo Lam
2022-03-19
ksys/phys: Add RayHitCollector
Léo Lam
2022-02-12
ksys/phys: Add ListShape
Léo Lam
2022-01-20
Havok: Add missing hkArray constructor
Léo Lam
2022-01-20
Havok: Add hkpAgentNnTrack stub
Léo Lam
2022-01-07
Havok: Add hkpEntity getters/setters
Léo Lam
2022-01-07
Havok: Finish hkStringPtr
Léo Lam
2022-01-07
Havok: Add stubs for hkpRigidBody parent classes
Léo Lam
2022-01-06
Havok: Implement more hkArray functions
Léo Lam
2022-01-06
Havok: Add hkpPhysicsData and hkpPhysicsSystem
Léo Lam
2022-01-06
Havok: Add hkRootLevelContainer
Léo Lam
2022-01-06
Havok: Add a bunch of hkArray functions
Léo Lam
2022-01-06
Havok: Add more basic hkArray functions
Léo Lam
2021-12-26
ksys/phys: Implement the easier parts of EntityGroupFilter
Léo Lam
2021-12-19
Havok: Add hkpWorldCinfo
Léo Lam
2021-12-14
havok stubs and ksys::phys work
theo3