index
:
botw
master
Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
root
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
lib
/
hkStubs
/
Havok
/
Common
/
Base
/
Math
Age
Commit message (
Expand
)
Author
2022-12-20
ksys/phys: Add RagdollController::getTransform and more
Léo Lam
2022-12-18
ksys/phys: Finish RagdollRigidBody and add more RagdollController functions
Léo Lam
2022-05-01
ksys/phys: Finish ModelBoneAccessor
Léo Lam
2022-03-29
Havok: Fix bugged vnegq_f32 in hkVector4f::setNeg<3>
Léo Lam
2022-03-29
Havok: Fix hkVector4f::setReciprocal
Léo Lam
2022-03-27
Havok: Add more ragdoll header stubs
Léo Lam
2022-03-27
Havok: Add ragdoll stuff
Léo Lam
2022-03-19
ksys/phys: Add RayHitCollector
Léo Lam
2022-03-08
Havok: Add hkpCdPointCollector
Léo Lam
2022-03-01
ksys/phys: Add some ContactListener prerequisites
Léo Lam
2022-02-09
Havok: Add hkpConvexVerticesShape stub
Léo Lam
2022-02-04
Havok: Fix compile errors in non-AArch64 impls of hkSimdFloat32
Léo Lam
2022-02-03
Havok: Fix matching issue in hkVector4f::_setRotatedDir
Léo Lam
2022-02-02
Havok: Add hkSimdFloat32 load/store
Léo Lam
2022-02-02
Havok: Add more hkVector4f operations (scalar add/sub)
Léo Lam
2022-02-02
Havok: Remove duplicate typedef in hkVector4fComparison
Léo Lam
2022-02-02
Havok: Add hkVector4f::dot4xyz1
Léo Lam
2022-01-30
Havok: Add hkpConvexTransformShape and hkQsTransform (stub)
Léo Lam
2022-01-28
Havok: Add hkVector4f::_setRotatedDir
Léo Lam
2022-01-28
Havok: Simplfy hkVector4f::setAddMul/setSubMul
Léo Lam
2022-01-28
Havok: Split some math headers to avoid header dependency issues
Léo Lam
2022-01-28
Havok: Simplify hkSimdFloat32::sqrt/sqrtInverse
Léo Lam
2022-01-28
Havok: Add hkQuaternionf::setMulInverse/setInverseMul
Léo Lam
2022-01-28
Havok: Implement quat and vector normalisation
Léo Lam
2022-01-28
Havok: Add hkVector4f sign utils
Léo Lam
2022-01-28
Havok: Add hkSimdFloat32 comparisons
Léo Lam
2022-01-27
Havok: Add hkSimdFloat32 sqrt/sqrtInverse
Léo Lam
2022-01-27
ksys/phys: Add more RigidBody functions
Léo Lam
2022-01-22
ksys/phys: Add more RigidBody functions (motion, collision mask)
Léo Lam
2022-01-20
Havok: Add hkpContactListener and related events
Léo Lam
2022-01-20
Havok: Add hkpConstraintOwner
Léo Lam
2022-01-18
ksys/phys: Add more RigidBody functions
Léo Lam
2022-01-17
ksys/phys: Add more RigidBody functions and Havok utils
Léo Lam
2022-01-16
ksys/phys: Add two RigidBody init functions (and prerequisites)
Léo Lam
2022-01-16
Havok: Add hkVector4f::load
Léo Lam
2022-01-16
Havok: Add a convenience function to get a zero hkVector4f
Léo Lam
2022-01-16
Havok: Fix missing parenthesis in comment
Léo Lam
2022-01-16
Havok: Add quaternion multiplication
Léo Lam
2022-01-16
Havok: Fix matching issue in hkVector4f::set
Léo Lam
2022-01-16
Havok: Fix hkVector4f::dot after hkSimdFloat32 storage type change
Léo Lam
2022-01-16
Havok: Implement common operations for hkSimdFloat32
Léo Lam
2022-01-16
Havok: Simplify hkSimdFloat32 by always using a vector type
Léo Lam
2022-01-16
Havok: Use a typedef for hkSimdFloat32 storage type
Léo Lam
2022-01-15
ksys/phys: Finish RigidBodyMotion
Léo Lam
2022-01-14
Havok: Add hkMathHeaderConstants
Léo Lam
2022-01-14
Havok: Add quaternion component access functions
Léo Lam
2022-01-14
Havok: Fix typos in hkVector4f::_setRotatedDir
Léo Lam
2022-01-14
Havok: Fix hkSimdFloat32 for Neon
Léo Lam
2022-01-13
Havok: Fix matching issue in copy assignment operator for hkVector4f
Léo Lam
2022-01-13
Havok: Add hkVector4f::allEqual
Léo Lam
[next]