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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Author
2023-01-25
Update NintendoSDK submodule and uking_functions.csv (#115)
Anonymous Fantasy
2023-01-22
lib: Update sead
Léo Lam
2022-12-28
lib: Update sead
Léo Lam
2022-12-22
lib: Update sead
Léo Lam
2022-12-21
ksys/phys: Add RagdollController (the real one, not RagdollInstance)
Léo Lam
2022-12-20
lib: Update NintendoSDK
Léo Lam
2022-12-20
ksys/phys: Add RagdollController::getTransform and more
Léo Lam
2022-12-20
lib: Update sead
Léo Lam
2022-12-19
ksys/phys: Match RagdollController::setUnk1
Léo Lam
2022-12-19
Handle nn::gfx merge (#108)
ThePixelCoder
2022-12-19
Havok: Fix warnings in hkpConstraintInstance
Léo Lam
2022-12-18
ksys/phys: Finish RagdollRigidBody and add more RagdollController functions
Léo Lam
2022-12-01
lib: Update EventFlow
Léo Lam
2022-11-20
Implement ksys::phys::CharacterPrismShape class (#106)
Briggs Baltzell
2022-11-19
Add NXArgs
ecumber
2022-10-18
Decompile some Action classes (#104)
notyourav
2022-10-09
Decompile most of E3mgr (#101)
louist103
2022-08-28
lib: Update sead
Léo Lam
2022-08-27
lib: Update sead
Léo Lam
2022-07-24
VideoRecorder added
ecumber
2022-07-01
ksys/phys: Start adding RagdollController
Léo Lam
2022-06-30
lib: Update NintendoSDK
Léo Lam
2022-06-24
Fix extra semicolons and enable -Wextra-semi warning
Léo Lam
2022-05-02
lib: Update nnSdk
Léo Lam
2022-05-01
ksys/phys: Finish ModelBoneAccessor
Léo Lam
2022-04-19
ksys/phys: Finish detail::ModelSkeleton
Léo Lam
2022-04-18
gsys: Add (placeholder) ModelUnit fields
Léo Lam
2022-04-14
ksys/phys: Implement `SphereShape` and `SphereRigidBody` (#92)
ConorB
2022-04-07
gsys: Add more Model fields
Léo Lam
2022-04-07
gsys: Add ModelUnit virtual functions
Léo Lam
2022-04-06
gsys: Add ModelSceneConfig
Léo Lam
2022-04-02
lib: Update agl
Léo Lam
2022-04-02
lib: Update sead
Léo Lam
2022-04-01
Switch back to submodules
Léo Lam
2022-03-31
gsys: Add Model, ModelAccessKey and ModelUnit stubs
Léo Lam
2022-03-31
g3d: Add ICalculateWorldCallback
Léo Lam
2022-03-29
ksys/phys: Add BoneAccessor
Léo Lam
2022-03-29
Havok: Fix HK_FORCE_INLINE to actually force inlining
Léo Lam
2022-03-29
Havok: Fix bugged vnegq_f32 in hkVector4f::setNeg<3>
Léo Lam
2022-03-29
Havok: Fix hkVector4f::setReciprocal
Léo Lam
2022-03-27
ksys/phys: Add HavokMemoryAllocator
Léo Lam
2022-03-27
heap/ExpHeap: Declare getAllocatedSize
Léo Lam
2022-03-27
Havok: Add more ragdoll header stubs
Léo Lam
2022-03-27
Havok: Add ragdoll stuff
Léo Lam
2022-03-25
container/Buffer: Fix matching issue in fill()
Léo Lam
2022-03-25
git subrepo push lib/sead
Léo Lam
2022-03-24
math/Matrix: Add NEON implementation of 3x4 multiplication
Léo Lam
2022-03-24
math/Vector: Add Vector3 rotation
Léo Lam
2022-03-24
math/Matrix: Add operator* for Matrix34 multiplication
Léo Lam
2022-03-22
git subrepo pull (merge) lib/sead
Léo Lam
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