| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-04-20 | Rename aoc2 to HardModeManager | Léo Lam | |
| It seems to have been called HardModeManager according to a leftover context name for loading Aoc/0010/Ecosystem/HardMode.byml (which also doesn't exist anymore). | |||
| 2021-03-27 | Update sead | Léo Lam | |
| 2021-03-27 | Simplify aoc2 initialiser lists | Léo Lam | |
| 2020-12-02 | ksys/act: Don't use Tag as argument as it causes matching diffs | Léo Lam | |
| And fairly stupid diffs for that matter, like an additional mov w1, w1 instruction that shouldn't exist | |||
| 2020-11-10 | Fix matching errors | Léo Lam | |
| 2020-11-07 | aoc2: Implement more functions | Léo Lam | |
| 2020-11-07 | aoc2: Fix the struct and implement more functions | Léo Lam | |
| 2020-10-21 | ksys/dmg: Implementing some of DamageManagerBase. Added some temporary ↵ | Wildex999 | |
| classes/variables used by DamageManagerBase. | |||
| 2020-09-18 | aoc2: Add shouldApplyMasterModeDamageMultiplier | Léo Lam | |
| 2020-09-17 | Implement aoc2::rankUpEnemy | Léo Lam | |
| It's a pretty large function and I wanted to see how difficult it would be to match it. Not very hard :D | |||
