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path: root/src/KingSystem/Damage
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2021-01-22Move Damage to Game/ and add more DamageInfoMgr membersLéo Lam
Damage stuff seems to be considered game code rather than KingSystem code based on the function order in the executable and on the fact that the Damage code uses other components that are known to be in Game/U-King rather than in KingSystem.
2020-12-31Update seadLéo Lam
2020-12-03ksys/act: Implement more ActorUtil functionsLéo Lam
2020-11-08ksys/act: Add Actor::getMaxLife and fix encapsulationLéo Lam
2020-11-08ksys/act: Fix ActorParam encapsulationLéo Lam
2020-11-08ksys: Fix ActorParam structLéo Lam
2020-11-07aoc2: Fix the struct and implement more functionsLéo Lam
2020-10-21ksys/dmg: Implementing some of DamageManagerBase. Added some temporary ↵Wildex999
classes/variables used by DamageManagerBase.