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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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Physics
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2022-03-23
data: Update function list
Léo Lam
2022-03-23
ksys/phys: Rename BodyGroup -> StaticCompoundRigidBodyGroup
Léo Lam
2022-03-22
ksys/phys: Rename some RigidBody flags (add/remove from world)
Léo Lam
2022-03-22
ksys/phys: Add more StaticCompound stuff, part 1
Léo Lam
2022-03-21
Remove unneeded include
Léo Lam
2022-03-21
ksys/phys: Add RayCastRequestMgr
Léo Lam
2022-03-21
ksys/phys: RayCastPlusBody -> RayCastBodyQuery for clarity
Léo Lam
2022-03-21
ksys/phys: Add RayCastPlusBody
Léo Lam
2022-03-20
ksys/phys: Add most remaining parts of RayCast
Léo Lam
2022-03-20
ksys/phys: Add Phantom
Léo Lam
2022-03-20
ksys/phys: Add ScopedWorldLock to simplify world locking/unlocking
Léo Lam
2022-03-20
ksys/phys: Change getRigidBody to take a const-ref for consistency
Léo Lam
2022-03-20
ksys/phys: Implement world/shape casting RayCast functions
Léo Lam
2022-03-19
ksys/phys: Add RayHitCollector
Léo Lam
2022-03-18
ksys/phys: Finish QueryContactPointInfo::Iterator
Léo Lam
2022-03-18
ksys/phys: Start adding RayCast
Léo Lam
2022-03-17
Change getContactLayerBaseRelativeValue to return an int to avoid casts
Léo Lam
2022-03-15
ksys/phys: Add ShapeCast
Léo Lam
2022-03-14
ksys/phys: Finish ContactMgr
Léo Lam
2022-03-13
ksys/phys: Add ContactLayerCollisionInfoGroup
Léo Lam
2022-03-13
Fix matching issue in ContactMgr::processImpulseEntries
Léo Lam
2022-03-13
ksys/phys: Add impulse related ContactMgr functions
Léo Lam
2022-03-10
ksys/phys: Add SensorContactListener
Léo Lam
2022-03-10
ksys/phys: Finish EntityContactListener
Léo Lam
2022-03-08
ksys/phys: Remove unnecessary include in physConversions
Léo Lam
2022-03-08
ksys/phys: Deduplicate hkpEntity -> RigidBody getters
Léo Lam
2022-03-08
ksys/phys: Start adding EntityContactListener
Léo Lam
2022-03-08
ksys/phys: Implement ContactMgr::registerContactPoint for queries
Léo Lam
2022-03-08
ksys/phys: Add SphereBasedClosestPointQuery
Léo Lam
2022-03-07
ksys/phys: Start adding ClosestPointQuery and iterator stuff
Léo Lam
2022-03-06
ksys/phys: Move Constraint stuff to a separate folder
Léo Lam
2022-03-06
ksys/phys: Add QueryContactPointInfo
Léo Lam
2022-03-06
ksys/phys: Add more ContactMgr functions
Léo Lam
2022-03-06
ksys/phys: Add CollisionInfoBase::enableLayer/disableLayer
Léo Lam
2022-03-06
ksys/phys: Add ContactPointInfo iterator
Léo Lam
2022-03-06
ksys/phys: Finish LayerContactPointInfo
Léo Lam
2022-03-05
ksys/phys: Implement ContactMgr functions used by ContactListener
Léo Lam
2022-03-05
ksys/phys: Finish ContactListener
Léo Lam
2022-03-03
ksys: Move CollisionMasks out of RigidBody so it can be forward declared
Léo Lam
2022-03-03
ksys/phys: Add more ContactListener functions and Havok prereqs
Léo Lam
2022-03-03
ksys/phys: Fix accuracy issue for storeToVec3
Léo Lam
2022-03-02
ksys/phys: ContactPointInfoEx -> ContactLayerContactPointInfo
Léo Lam
2022-03-01
ksys/phys: Add ContactLayerCollisionInfo
Léo Lam
2022-03-01
ksys/phys: Add RigidBody::setCollisionInfo
Léo Lam
2022-03-01
ksys/phys: Unify ContactPointInfo/CollisionInfo with InstanceSet
Léo Lam
2022-03-01
ksys/phys: Add CollisionInfo
Léo Lam
2022-03-01
ksys: Rename RigidContactPoints to match param files
Léo Lam
2022-03-01
ksys/phys: Add some ContactListener prerequisites
Léo Lam
2022-03-01
ksys/phys: SensorCollisionMask layer2 -> ignored_layer
Léo Lam
2022-03-01
ksys/phys: Finish SensorGroupFilter
Léo Lam
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