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path: root/src/KingSystem/World/worldManager.cpp
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2024-07-26Update libraries and adjust code to match againThePixelGamer
2022-08-08Added WeatherMgr::rollNewWeather (#100)savage13
2022-02-27Revert "Add #ifdef declarations for NON_MATCHING code"Léo Lam
This reverts commit 42807160cfb33af9f3cf2fa6b0ba98f232208cdb. It makes searching for NON_MATCHING comment descriptions much less convenient in most text editors or IDEs, and we want the function CSV to be the single source of truth for function statuses. Having a function marked as matching but not built because of a stray #ifdef would be bad.
2021-10-10Update misc files to match sead math changesThePixelGamer
2021-07-26Add #ifdef declarations for NON_MATCHING codeAlexApps99
2021-05-16ksys/world: Remove unused variableLéo Lam
2021-05-16ksys/world: Implement WorldMgr::onStageInitLéo Lam
2021-05-09ksys/world: Rename CloudMgr to SkyMgrLéo Lam
2021-05-09ksys/world: Rename SkyMgr to EnvMgrLéo Lam
EnvPalettes and other Env stuff are handled by this manager. Cloud/sky properties are handled by "CloudMgr" (which will be renamed to SkyMgr) instead.
2021-05-01ksys/world: Add and implement more WorldMgr functionsLéo Lam
2021-04-30ksys/world: Add Job class stubsLéo Lam
2021-04-30ksys/world: Start implementing WorldMgrLéo Lam
2021-04-29ksys/world: Fix WorldInfo, DungeonEnv, Manager structsLéo Lam