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Decompilation of The Legend of Zelda: Breath of the Wild (Switch v1.5.0)
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KingSystem
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World
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worldManager.h
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Author
2024-08-28
Update agl, nnSdk, sead
ThePixelGamer
2022-08-08
Added WeatherMgr::rollNewWeather (#100)
savage13
2022-04-02
lib: Update agl
Léo Lam
2021-07-08
ksys/act: Add InfoData::InvalidLifeConditions
MonsterDruide1
2021-06-28
shootingStarMgr
theo3
2021-05-16
ksys/world: Implement WorldMgr::onStageInit
Léo Lam
2021-05-13
ksys/world: Move defines to separate header
Léo Lam
2021-05-09
ksys/world: Rename CloudMgr to SkyMgr
Léo Lam
2021-05-09
ksys/world: Rename SkyMgr to EnvMgr
Léo Lam
EnvPalettes and other Env stuff are handled by this manager. Cloud/sky properties are handled by "CloudMgr" (which will be renamed to SkyMgr) instead.
2021-05-09
ksys/world: Finish TimeMgr
Léo Lam
2021-05-02
ksys/world: Implement more TimeMgr functions
Léo Lam
2021-05-01
ksys/world: Add and implement more WorldMgr functions
Léo Lam
2021-04-30
ksys/world: Add Job class stubs
Léo Lam
2021-04-30
ksys/world: Start implementing WorldMgr
Léo Lam
2021-04-29
ksys/world: Fix WorldInfo, DungeonEnv, Manager structs
Léo Lam
2020-12-02
ksys/act: Implement ActorUtil placement functions
Léo Lam
2020-11-24
partially implement ecosystem
theo3