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#pragma once
#include <Havok/Physics2012/Collide/Shape/Query/hkpShapeRayCastCollectorOutput.h>
#include <Havok/Physics2012/Collide/Shape/hkpShape.h>
#include <Havok/Physics2012/Collide/Shape/hkpShapeBase.h>
struct hkpShapeRayCastOutput : public hkpShapeRayCastCollectorOutput {
HK_DECLARE_CLASS_ALLOCATOR(hkpShapeRayCastOutput)
static constexpr int MAX_HIERARCHY_DEPTH = 8;
HK_FORCE_INLINE hkpShapeRayCastOutput();
HK_FORCE_INLINE void changeLevel(int delta);
HK_FORCE_INLINE void setKey(hkpShapeKey key);
HK_FORCE_INLINE int getLevel() const;
HK_FORCE_INLINE void reset();
hkpShapeKey m_shapeKeys[MAX_HIERARCHY_DEPTH];
private:
HK_FORCE_INLINE void _reset();
int m_shapeKeyIndex;
};
inline hkpShapeRayCastOutput::hkpShapeRayCastOutput() {
_reset();
}
inline void hkpShapeRayCastOutput::changeLevel(int delta) {
m_shapeKeyIndex += delta;
}
inline void hkpShapeRayCastOutput::setKey(hkpShapeKey key) {
m_shapeKeys[m_shapeKeyIndex] = key;
}
inline int hkpShapeRayCastOutput::getLevel() const {
return m_shapeKeyIndex;
}
inline void hkpShapeRayCastOutput::reset() {
hkpShapeRayCastCollectorOutput::reset();
_reset();
}
inline void hkpShapeRayCastOutput::_reset() {
m_shapeKeyIndex = 0;
m_shapeKeys[0] = HK_INVALID_SHAPE_KEY;
}
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