blob: 542cf6e49aee967d628e98b6011a0367d9bd2e04 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
|
#include "Game/AI/Query/queryCheckPlayerPullSwordFailEnd.h"
#include <evfl/Query.h>
namespace uking::query {
CheckPlayerPullSwordFailEnd::CheckPlayerPullSwordFailEnd(const InitArg& arg)
: ksys::act::ai::Query(arg) {}
CheckPlayerPullSwordFailEnd::~CheckPlayerPullSwordFailEnd() = default;
// FIXME: implement
int CheckPlayerPullSwordFailEnd::doQuery() {
return -1;
}
void CheckPlayerPullSwordFailEnd::loadParams(const evfl::QueryArg& arg) {}
void CheckPlayerPullSwordFailEnd::loadParams() {}
} // namespace uking::query
|