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#include "Game/AI/Query/queryGeneralChoice8.h"
#include <evfl/Query.h>
#include "KingSystem/ActorSystem/actActorUtil.h"
namespace uking::query {
GeneralChoice8::GeneralChoice8(const InitArg& arg) : ksys::act::ai::Query(arg) {}
GeneralChoice8::~GeneralChoice8() = default;
// FIXME: implement
int GeneralChoice8::doQuery() {
s32 idx = ksys::act::getSelectedChoiceIdx(8, getName());
if (idx < 0)
return 0;
return idx;
}
void GeneralChoice8::loadParams(const evfl::QueryArg& arg) {}
void GeneralChoice8::loadParams() {}
} // namespace uking::query
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