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#include "Game/AI/Query/queryRandomChoice2.h"
#include <evfl/query.h>
#include <random/seadGlobalRandom.h>
namespace uking::query {
RandomChoice2::RandomChoice2(const InitArg& arg) : ksys::act::ai::Query(arg) {}
RandomChoice2::~RandomChoice2() = default;
int RandomChoice2::doQuery() {
return sead::GlobalRandom::instance()->getU32(2);
}
} // namespace uking::query
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