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#include "Game/AI/Query/queryRandomChoice8.h"
#include <evfl/query.h>
#include <random/seadGlobalRandom.h>
namespace uking::query {
RandomChoice8::RandomChoice8(const InitArg& arg) : ksys::act::ai::Query(arg) {}
RandomChoice8::~RandomChoice8() = default;
// FIXME: implement
int RandomChoice8::doQuery() {
return sead::GlobalRandom::instance()->getU32(8);
}
} // namespace uking::query
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