summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiCheckLineOfSightSelector.cpp
blob: ce4939a2b59e690f9fd805da80afea7ad61308e2 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
#include "Game/Actor/AI/aiCheckLineOfSightSelector.h"

namespace uking::ai {

CheckLineOfSightSelector::CheckLineOfSightSelector(const InitArg& arg) : ksys::act::ai::Ai(arg) {}

CheckLineOfSightSelector::~CheckLineOfSightSelector() = default;

bool CheckLineOfSightSelector::init_(sead::Heap* heap) {
    return ksys::act::ai::Ai::init_(heap);
}

void CheckLineOfSightSelector::enter_(ksys::act::ai::InlineParamPack* params) {
    ksys::act::ai::Ai::enter_(params);
}

void CheckLineOfSightSelector::leave_() {
    ksys::act::ai::Ai::leave_();
}

void CheckLineOfSightSelector::loadParams_() {
    getStaticParam(&mDirectionNum_s, "DirectionNum");
    getStaticParam(&mDirectionAngle_s, "DirectionAngle");
    getStaticParam(&mDistance_s, "Distance");
    getStaticParam(&mRadiusScale_s, "RadiusScale");
}

}  // namespace uking::ai