blob: 9a26bf1e80219cd507dd512e67913728117d8220 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
|
#include "Game/Actor/AI/aiCommonPickedItem.h"
namespace uking::ai {
CommonPickedItem::CommonPickedItem(const InitArg& arg) : ksys::act::ai::Ai(arg) {}
CommonPickedItem::~CommonPickedItem() = default;
bool CommonPickedItem::init_(sead::Heap* heap) {
return ksys::act::ai::Ai::init_(heap);
}
void CommonPickedItem::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Ai::enter_(params);
}
void CommonPickedItem::leave_() {
ksys::act::ai::Ai::leave_();
}
void CommonPickedItem::loadParams_() {
getStaticParam(&mCanGetOnBurning_s, "CanGetOnBurning");
getStaticParam(&mIsControlNoticeDo_s, "IsControlNoticeDo");
getStaticParam(&mGetAttKeyName_s, "GetAttKeyName");
getMapUnitParam(&mIsPlayerPut_m, "IsPlayerPut");
getMapUnitParam(&mDropTable_m, "DropTable");
getMapUnitParam(&mDropActor_m, "DropActor");
getAITreeVariable(&mGetNumLeft_a, "GetNumLeft");
}
} // namespace uking::ai
|