blob: ae67eea85d64a6d9415948318b6228e080aba161 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
#pragma once
#include "Game/Cooking/cookManager.h"
#include "KingSystem/ActorSystem/actAiAi.h"
#include "KingSystem/ActorSystem/actBaseProcLink.h"
namespace uking::ai {
class CookPotRoot : public ksys::act::ai::Ai {
SEAD_RTTI_OVERRIDE(CookPotRoot, ksys::act::ai::Ai)
public:
explicit CookPotRoot(const InitArg& arg);
~CookPotRoot() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
bool handleMessage_(const ksys::Message& message) override;
protected:
// map_unit_param at offset 0x38
const bool* mInitBurnState_m{};
// aitree_variable at offset 0x40
void* mCurrentCookResultHolder_a{};
bool _48;
bool mHasFinishedCookItem;
u8 _4A[6];
CookArg mCookArg;
sead::Buffer<sead::FixedSafeString<64>> mCookIngredients;
u8 _240;
u8 _241;
u8 _242[6];
// vtable
void* _248;
s64 _250;
s32 _258;
u8 _25C[4];
u8 _260[8];
u32 _268;
ksys::act::BaseProcLink mProcLink;
s32 _280;
// vtable
void* _288;
CookItem mCookItem;
};
KSYS_CHECK_SIZE_NX150(CookPotRoot, 0x4B8);
} // namespace uking::ai
|