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#pragma once
#include "Game/Actor/AI/aiItemRoot.h"
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class DragonItemRoot : public ItemRoot {
SEAD_RTTI_OVERRIDE(DragonItemRoot, ItemRoot)
public:
explicit DragonItemRoot(const InitArg& arg);
~DragonItemRoot() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// static_param at offset 0x50
const int* mFlyStartTime_s{};
// static_param at offset 0x58
const int* mClearFlagTimeAtRunel_s{};
// static_param at offset 0x60
const float* mGravity_s{};
// static_param at offset 0x68
const float* mFlyStartHeightAtRunel_s{};
// static_param at offset 0x70
sead::SafeString mTailXLinkEventName_s{};
// static_param at offset 0x80
sead::SafeString mAuraXLinkEventName_s{};
// static_param at offset 0x90
sead::SafeString mFlyPrepareXinkEventName_s{};
// static_param at offset 0xa0
sead::SafeString mFlyStartXinkEventName_s{};
// static_param at offset 0xb0
sead::SafeString mHitGroundXLinkEventName_s{};
// static_param at offset 0xc0
sead::SafeString mLightShaftXLinkEventName_s{};
// static_param at offset 0xd0
sead::SafeString mActivateXlinkEventName_s{};
// static_param at offset 0xe0
sead::SafeString mDestroySwitchGameData_s{};
// static_param at offset 0xf0
sead::SafeString mClearFlagLabel_s{};
// static_param at offset 0x100
sead::SafeString mDropItemFlagLabel_s{};
// map_unit_param at offset 0x110
const sead::Vector3f* mTargetPosition_m{};
// aitree_variable at offset 0x118
bool* mIsInitFromCarryBox_a{};
// aitree_variable at offset 0x120
bool* mIsInsideObserverArea_a{};
};
} // namespace uking::ai
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