summaryrefslogtreecommitdiff
path: root/src/Game/Actor/AI/aiFlyingEnemyFrontKeepMove.h
blob: 7c103f864a4748f9ccb19598f0ff66733e57a338 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
#pragma once

#include "Game/Actor/AI/aiFlyingEnemyDistanceKeepMove.h"
#include "KingSystem/ActorSystem/actAiAi.h"

namespace uking::ai {

class FlyingEnemyFrontKeepMove : public FlyingEnemyDistanceKeepMove {
    SEAD_RTTI_OVERRIDE(FlyingEnemyFrontKeepMove, FlyingEnemyDistanceKeepMove)
public:
    explicit FlyingEnemyFrontKeepMove(const InitArg& arg);
    ~FlyingEnemyFrontKeepMove() override;

    bool init_(sead::Heap* heap) override;
    void enter_(ksys::act::ai::InlineParamPack* params) override;
    void leave_() override;
    void loadParams_() override;

protected:
};

}  // namespace uking::ai