blob: bea1e8bb256de2061fc943089c9128ba9603b04e (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
|
#pragma once
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class FriendCallAction : public ksys::act::ai::Ai {
SEAD_RTTI_OVERRIDE(FriendCallAction, ksys::act::ai::Ai)
public:
explicit FriendCallAction(const InitArg& arg);
~FriendCallAction() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
// static_param at offset 0x38
const int* mWeaponIdx_s{};
// static_param at offset 0x40
const float* mNearDistH_s{};
// static_param at offset 0x48
const float* mNearDistVMax_s{};
// static_param at offset 0x50
const float* mNearDistVMin_s{};
// dynamic_param at offset 0x58
ksys::act::BaseProcLink* mTargetActor_d{};
};
} // namespace uking::ai
|