blob: cca8d5118443329a5630eff1d9d310dd3d82e3e8 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#pragma once
#include "Game/Actor/AI/aiLastBossShootNormalArrowRoot.h"
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class GanonBeamOnWall : public LastBossShootNormalArrowRoot {
SEAD_RTTI_OVERRIDE(GanonBeamOnWall, LastBossShootNormalArrowRoot)
public:
explicit GanonBeamOnWall(const InitArg& arg);
~GanonBeamOnWall() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
};
} // namespace uking::ai
|