blob: 176c3afb9d7a3413c63edb04444a72ea68a3b360 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
|
#pragma once
#include "Game/Actor/AI/aiEnemyDefaultReaction.h"
#include "KingSystem/ActorSystem/actAiAi.h"
namespace uking::ai {
class GanonReaction : public EnemyDefaultReaction {
SEAD_RTTI_OVERRIDE(GanonReaction, EnemyDefaultReaction)
public:
explicit GanonReaction(const InitArg& arg);
~GanonReaction() override;
bool init_(sead::Heap* heap) override;
void enter_(ksys::act::ai::InlineParamPack* params) override;
void leave_() override;
void loadParams_() override;
protected:
};
} // namespace uking::ai
|