blob: 3f764b7a8b204d0e138a39ba9447334f657023ee (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
|
#include "Game/Actor/AI/aiGiantEarthReleaseAttack.h"
namespace uking::ai {
GiantEarthReleaseAttack::GiantEarthReleaseAttack(const InitArg& arg) : EarthReleaseAttack(arg) {}
GiantEarthReleaseAttack::~GiantEarthReleaseAttack() = default;
bool GiantEarthReleaseAttack::init_(sead::Heap* heap) {
return EarthReleaseAttack::init_(heap);
}
void GiantEarthReleaseAttack::enter_(ksys::act::ai::InlineParamPack* params) {
EarthReleaseAttack::enter_(params);
}
void GiantEarthReleaseAttack::leave_() {
EarthReleaseAttack::leave_();
}
void GiantEarthReleaseAttack::loadParams_() {
EarthReleaseAttack::loadParams_();
getStaticParam(&mStartHeight_s, "StartHeight");
getStaticParam(&mStartDistFromTarget_s, "StartDistFromTarget");
getAITreeVariable(&mKeepDistFromGround_a, "KeepDistFromGround");
getAITreeVariable(&mIsArrivedAtDestination_a, "IsArrivedAtDestination");
getAITreeVariable(&mDestinationPos_a, "DestinationPos");
}
} // namespace uking::ai
|